terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ToString() [2/2]

string UnityEngine.Vector4.ToString ( string format,
IFormatProvider formatProvider )
inline

Implements System.IFormattable.

Definition at line 185 of file Vector4.cs.

186 {
187 bool flag = string.IsNullOrEmpty(format);
188 if (formatProvider == null)
189 {
191 }
192 string text;
193 string text2;
194 string text3;
195 string text4;
196 if ((text == null || text != null) && (text2 == null || text2 != null) && (text3 == null || text3 != null) && (text4 == null || text4 != null))
197 {
198 string text5;
199 return text5;
200 }
201 throw new ArrayTypeMismatchException();
202 }
class f__AnonymousType0<< Count > j__TPar
static CultureInfo InvariantCulture

References System.format, System.Globalization.CultureInfo.InvariantCulture, j__TPar, and System.text.