terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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TileColorCache.cs
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1using System;
2
3namespace Terraria
4{
5 // Token: 0x0200045F RID: 1119
6 public struct TileColorCache
7 {
8 // Token: 0x06002AB7 RID: 10935 RVA: 0x001B2E9C File Offset: 0x001B109C
9 public void ApplyToBlock(Tile tile)
10 {
11 bool fullBright = this.FullBright;
12 bool invisible = this.Invisible;
13 }
14
15 // Token: 0x06002AB8 RID: 10936 RVA: 0x001B2EB8 File Offset: 0x001B10B8
16 public void ApplyToWall(Tile tile)
17 {
18 bool fullBright = this.FullBright;
19 bool invisible = this.Invisible;
20 }
21
22 // Token: 0x0400374F RID: 14159
23 public byte Color;
24
25 // Token: 0x04003750 RID: 14160
26 public bool FullBright;
27
28 // Token: 0x04003751 RID: 14161
29 public bool Invisible;
30 }
31}
class f__AnonymousType0<< Count > j__TPar
void ApplyToBlock(Tile tile)
void ApplyToWall(Tile tile)