terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ CreateDeerclops()

void Terraria.Cinematics.DSTFilm.CreateDeerclops ( FrameEventData evt)
inlineprivate

Definition at line 104 of file DSTFilm.cs.

105 {
106 int num = 1;
107 float x = this._startPoint.X;
108 float y = this._startPoint.Y;
109 NPC npc;
110 this._deerclops = npc;
111 int[] immune = npc.immune;
112 int num2 = 1;
113 npc.immortal = num2 != 0;
115 if (num == 0)
116 {
117 }
118 int myPlayer = Main.myPlayer;
119 NPC deerclops = this._deerclops;
120 float[] ai = deerclops.ai;
121 float x2 = deerclops.position.X;
125 }
class f__AnonymousType0<< Count > j__TPar
float[] ai
Definition NPC.cs:11384

References Terraria.Cinematics.DSTFilm._deerclops, Terraria.Cinematics.DSTFilm._startPoint, Terraria.NPC.ai, Terraria.NPC.immune, j__TPar, Terraria.Main.myPlayer, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.