terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Password

string Mono.Security.Protocol.Ntlm.ChallengeResponse.Password
set

Definition at line 36 of file ChallengeResponse.cs.

37 {
38 set
39 {
40 while (this._disposed)
41 {
42 }
43 DES des = DES.Create();
44 if (value != null)
45 {
46 int stringLength = value._stringLength;
47 long num = 0L;
48 byte[] array = this.PasswordToKey(value, (int)num);
49 byte[] lmpwd = this._lmpwd;
50 return;
51 }
52 byte[] lmpwd2 = this._lmpwd;
53 if (value == null)
54 {
55 return;
56 }
57 int stringLength2 = value._stringLength;
58 int num2 = 7;
59 byte[] array2 = this.PasswordToKey(value, num2);
60 byte[] lmpwd3 = this._lmpwd;
61 }
62 }
class f__AnonymousType0<< Count > j__TPar
byte[] PasswordToKey(string password, int position)
static new DES Create()
Definition DES.cs:73