terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches
GamePadDeadZone.cs
Go to the documentation of this file.
1
using
System
;
2
3
namespace
Microsoft.Xna.Framework.Input
4
{
5
// Token: 0x02000344 RID: 836
6
public
enum
GamePadDeadZone
7
{
8
// Token: 0x04002300 RID: 8960
9
None
,
10
// Token: 0x04002301 RID: 8961
11
IndependentAxes
,
12
// Token: 0x04002302 RID: 8962
13
Circular
14
}
15
}
Microsoft.Xna.Framework.Input.GamePadDeadZone
GamePadDeadZone
Definition
GamePadDeadZone.cs:7
Microsoft.Xna.Framework.Input.GamePadDeadZone.IndependentAxes
@ IndependentAxes
Microsoft.Xna.Framework.Input.GamePadDeadZone.None
@ None
Microsoft.Xna.Framework.Input.GamePadDeadZone.Circular
@ Circular
Microsoft.Xna.Framework.Input
Definition
Buttons.cs:4
System
Definition
__ComObject.cs:4
source
Microsoft
Xna
Framework
Input
GamePadDeadZone.cs
Generated by
1.10.0