terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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UnhandledExceptionHandler.cs
Go to the documentation of this file.
1
using
System
;
2
using
System.Runtime.CompilerServices
;
3
using
UnityEngine.Bindings
;
4
using
UnityEngine.Scripting
;
5
6
namespace
UnityEngine
7
{
8
// Token: 0x020000B9 RID: 185
9
[
NativeHeader
(
"PlatformDependent/iPhonePlayer/IOSScriptBindings.h"
)]
10
internal
sealed
class
UnhandledExceptionHandler
11
{
12
// Token: 0x06000343 RID: 835 RVA: 0x00006BD8 File Offset: 0x00004DD8
13
[
RequiredByNativeCode
]
14
private
static
void
RegisterUECatcher
()
15
{
16
AppDomain
currentDomain
=
AppDomain
.
CurrentDomain
;
17
}
18
19
// Token: 0x020000BA RID: 186
20
[
CompilerGenerated
]
21
[Serializable]
22
private
sealed
class <>
c
23
{
24
// Token: 0x06000344 RID: 836 RVA: 0x00006BF0 File Offset: 0x00004DF0
25
// Note: this type is marked as 'beforefieldinit'.
26
static <>
c()
27
{
28
}
29
30
// Token: 0x06000345 RID: 837 RVA: 0x00006C00 File Offset: 0x00004E00
31
public <>
c()
32
{
33
}
34
35
// Token: 0x06000346 RID: 838 RVA: 0x00006C14 File Offset: 0x00004E14
36
internal
void <RegisterUECatcher>
b__0_0
(
object
sender
,
UnhandledExceptionEventArgs
e)
37
{
38
int
num = 1;
39
object
exception
= e.
_exception
;
40
if
(num != 0 &&
exception
==
null
)
41
{
42
return
;
43
}
44
}
45
46
// Token: 0x04000370 RID: 880
47
public
static
readonly
UnhandledExceptionHandler
.<>
c <>
9;
48
49
// Token: 0x04000371 RID: 881
50
public
static
UnhandledExceptionEventHandler <>
9
__0_0
;
51
}
52
}
53
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.AppDomain.CurrentDomain
static AppDomain CurrentDomain
Definition
AppDomain.cs:49
System.AppDomain
Definition
AppDomain.cs:22
System.UnhandledExceptionEventArgs._exception
object _exception
Definition
UnhandledExceptionEventArgs.cs:40
System.UnhandledExceptionEventArgs
Definition
UnhandledExceptionEventArgs.cs:8
UnityEngine.UnhandledExceptionHandler.RegisterUECatcher
static void RegisterUECatcher()
Definition
UnhandledExceptionHandler.cs:14
UnityEngine.UnhandledExceptionHandler
Definition
UnhandledExceptionHandler.cs:11
System.Runtime.CompilerServices
Definition
AsyncMethodBuilderAttribute.cs:4
System.ExceptionArgument.exception
@ exception
System
Definition
__ComObject.cs:4
UnityEngine.Bindings
Definition
CodegenOptions.cs:4
UnityEngine.Scripting
Definition
MovedFromAttribute.cs:4
UnityEngine
Definition
_AndroidJNIHelper.cs:6
source
UnityEngine.CoreModule
UnityEngine
UnhandledExceptionHandler.cs
Generated by
1.10.0