terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Step_WallsCell()

static void Terraria.GameContent.SmartCursorHelper.Step_WallsCell ( int x,
int y,
int cx,
int cy,
int minX,
int minY,
int maxX,
int maxY )
inlinestaticprivate

Definition at line 379 of file SmartCursorHelper.cs.

380 {
381 int num = 1;
382 if (num == 0)
383 {
384 }
385 Tile tile;
386 ushort wall = tile.wall;
387 if (num == 0)
388 {
389 }
390 if (num != 0)
391 {
392 if (num == 0)
393 {
394 }
395 if (num == 0)
396 {
397 return;
398 }
399 }
400 bool flag = DelegateMethods.NotDoorStand(x, y);
401 }

References Terraria.DelegateMethods.NotDoorStand(), and Terraria.Tile.wall.