terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ CheckAsync()

void System.Xml.XmlAsyncCheckWriter.CheckAsync ( )
inlineprivate

Definition at line 21 of file XmlAsyncCheckWriter.cs.

22 {
23 bool isCompleted = this.lastTask.IsCompleted;
24 }

References System.Threading.Tasks.Task< TResult >.IsCompleted, and System.Xml.XmlAsyncCheckWriter.lastTask.

Referenced by System.Xml.XmlAsyncCheckWriter.Close(), System.Xml.XmlAsyncCheckWriter.Dispose(), System.Xml.XmlAsyncCheckWriter.Flush(), System.Xml.XmlAsyncCheckWriter.WriteBase64(), System.Xml.XmlAsyncCheckWriter.WriteBinHex(), System.Xml.XmlAsyncCheckWriter.WriteCData(), System.Xml.XmlAsyncCheckWriter.WriteCharEntity(), System.Xml.XmlAsyncCheckWriter.WriteChars(), System.Xml.XmlAsyncCheckWriter.WriteComment(), System.Xml.XmlAsyncCheckWriter.WriteDocType(), System.Xml.XmlAsyncCheckWriter.WriteEndAttribute(), System.Xml.XmlAsyncCheckWriter.WriteEndDocument(), System.Xml.XmlAsyncCheckWriter.WriteEndElement(), System.Xml.XmlAsyncCheckWriter.WriteEntityRef(), System.Xml.XmlAsyncCheckWriter.WriteFullEndElement(), System.Xml.XmlAsyncCheckWriter.WriteProcessingInstruction(), System.Xml.XmlAsyncCheckWriter.WriteRaw(), System.Xml.XmlAsyncCheckWriter.WriteRaw(), System.Xml.XmlAsyncCheckWriter.WriteStartAttribute(), System.Xml.XmlAsyncCheckWriter.WriteStartDocument(), System.Xml.XmlAsyncCheckWriter.WriteStartElement(), System.Xml.XmlAsyncCheckWriter.WriteString(), System.Xml.XmlAsyncCheckWriter.WriteSurrogateCharEntity(), System.Xml.XmlAsyncCheckWriter.WriteValue(), and System.Xml.XmlAsyncCheckWriter.WriteWhitespace().