terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ CheckWeaponsRack()

static void WorldFile_OldConsole.CheckWeaponsRack ( int i,
int j )
inlinestaticprivate

Definition at line 119 of file WorldFile_OldConsole.cs.

120 {
121 int num = 1;
122 if (num == 0)
123 {
124 }
125 Tile tile;
126 short frameY = tile.frameY;
127 if (num == 0)
128 {
129 }
130 Tile tile2;
131 short frameY2 = tile2.frameY;
132 if (num == 0)
133 {
134 }
135 Tile tile3;
136 short frameY3 = tile3.frameY;
137 if (num == 0)
138 {
139 }
140 Tile tile4;
141 short frameX = tile4.frameX;
142 if (36409 == 0)
143 {
144 }
145 Tile tile5;
146 short frameX2 = tile5.frameX;
147 Tile tile6;
148 if (tile6.frameX == 0)
149 {
150 }
151 long num2 = 0L;
152 Tile tile7;
153 tile7.SetFrameX((short)num2);
154 int num3 = 18;
155 Tile tile8;
156 tile8.SetFrameY((short)num3);
157 }
class f__AnonymousType0<< Count > j__TPar
void SetFrameY(short value)
Definition Tile.cs:299
short frameY
Definition Tile.cs:285
short frameX
Definition Tile.cs:244
void SetFrameX(short value)
Definition Tile.cs:258

References Terraria.Tile.frameX, Terraria.Tile.frameY, j__TPar, System.L, Terraria.Tile.SetFrameX(), and Terraria.Tile.SetFrameY().

Referenced by CleanItemsStoredInTiles().