terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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SwitchLevelAttribute.cs
Go to the documentation of this file.
1
using
System
;
2
3
namespace
System.Diagnostics
4
{
5
// Token: 0x020000CA RID: 202
6
[
AttributeUsage
(
AttributeTargets
.Class)]
7
public
sealed
class
SwitchLevelAttribute
:
Attribute
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{
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// Token: 0x0600049B RID: 1179 RVA: 0x000135E8 File Offset: 0x000117E8
10
public
SwitchLevelAttribute
(
Type
switchLevelType
)
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{
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this.SwitchLevelType
=
switchLevelType
;
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}
14
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// Token: 0x170000C7 RID: 199
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// (set) Token: 0x0600049C RID: 1180 RVA: 0x00013604 File Offset: 0x00011804
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public
Type
SwitchLevelType
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{
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set
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{
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if
(!
true
)
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{
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}
24
bool
flag =
value
==
value
;
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this.type
=
value
;
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}
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}
28
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// Token: 0x04000393 RID: 915
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private
Type
type
;
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}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.Attribute
Definition
Attribute.cs:11
System.Diagnostics.SwitchLevelAttribute.SwitchLevelType
Type SwitchLevelType
Definition
SwitchLevelAttribute.cs:18
System.Diagnostics.SwitchLevelAttribute.type
Type type
Definition
SwitchLevelAttribute.cs:30
System.Diagnostics.SwitchLevelAttribute.SwitchLevelAttribute
SwitchLevelAttribute(Type switchLevelType)
Definition
SwitchLevelAttribute.cs:10
System.Diagnostics.SwitchLevelAttribute
Definition
SwitchLevelAttribute.cs:8
System.Type
Definition
Type.cs:12
System.Diagnostics
Definition
ConditionalAttribute.cs:5
System.ExceptionArgument.value
@ value
System.AttributeTargets
AttributeTargets
Definition
AttributeTargets.cs:8
System
Definition
__ComObject.cs:4
source
System
Diagnostics
SwitchLevelAttribute.cs
Generated by
1.10.0