terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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FloatFormatHandling.cs
Go to the documentation of this file.
1
using
System
;
2
using
Newtonsoft.Json.Shims
;
3
4
namespace
Newtonsoft.Json
5
{
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// Token: 0x0200000F RID: 15
7
[
Preserve
]
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public
enum
FloatFormatHandling
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{
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// Token: 0x0400001E RID: 30
11
String
,
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// Token: 0x0400001F RID: 31
13
Symbol
,
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// Token: 0x04000020 RID: 32
15
DefaultValue
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}
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}
Newtonsoft.Json.Shims
Definition
PreserveAttribute.cs:4
Newtonsoft.Json.FloatFormatHandling
FloatFormatHandling
Definition
FloatFormatHandling.cs:9
Newtonsoft.Json.FloatFormatHandling.Symbol
@ Symbol
Newtonsoft.Json.FloatFormatHandling.String
@ String
Newtonsoft.Json.FloatFormatHandling.DefaultValue
@ DefaultValue
Newtonsoft.Json
Definition
BsonArray.cs:8
System.Xml.Schema.XmlSchemaWhiteSpace.Preserve
@ Preserve
System
Definition
__ComObject.cs:4
source
Newtonsoft.Json
FloatFormatHandling.cs
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1.10.0