terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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VerticalLayoutGroup.cs
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1using System;
2
3namespace UnityEngine.UI
4{
5 // Token: 0x02000052 RID: 82
6 [AddComponentMenu("Layout/Vertical Layout Group", 151)]
8 {
9 // Token: 0x0600032C RID: 812 RVA: 0x0000A990 File Offset: 0x00008B90
11 {
12 long num = 16843009L;
14 base..ctor();
15 }
16
17 // Token: 0x0600032D RID: 813 RVA: 0x0000A9B0 File Offset: 0x00008BB0
18 public override void CalculateLayoutInputHorizontal()
19 {
20 base.CalculateLayoutInputHorizontal();
21 long num = 0L;
22 base.CalcAlongAxis((int)num, true);
23 }
24
25 // Token: 0x0600032E RID: 814 RVA: 0x0000A9D0 File Offset: 0x00008BD0
26 public override void CalculateLayoutInputVertical()
27 {
28 base.CalcAlongAxis(1, true);
29 }
30
31 // Token: 0x0600032F RID: 815 RVA: 0x0000A9E8 File Offset: 0x00008BE8
32 public override void SetLayoutHorizontal()
33 {
34 long num = 0L;
35 base.SetChildrenAlongAxis((int)num, true);
36 }
37
38 // Token: 0x06000330 RID: 816 RVA: 0x0000AA00 File Offset: 0x00008C00
39 public override void SetLayoutVertical()
40 {
41 base.SetChildrenAlongAxis(1, true);
42 }
43 }
44}
class f__AnonymousType0<< Count > j__TPar