terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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LayerMask.cs
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1using System;
5
6namespace UnityEngine
7{
8 // Token: 0x020000A6 RID: 166
9 [NativeHeader("Runtime/BaseClasses/TagManager.h")]
10 [NativeClass("BitField", "struct BitField;")]
11 [RequiredByNativeCode(Optional = true, GenerateProxy = true)]
12 [NativeHeader("Runtime/BaseClasses/BitField.h")]
13 public struct LayerMask
14 {
15 // Token: 0x06000309 RID: 777 RVA: 0x000021B3 File Offset: 0x000003B3
16 public static implicit operator int(LayerMask mask)
17 {
18 throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
19 }
20
21 // Token: 0x0600030A RID: 778 RVA: 0x000021B3 File Offset: 0x000003B3
22 public static implicit operator LayerMask(int intVal)
23 {
24 throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
25 }
26
27 // Token: 0x04000363 RID: 867
28 [NativeName("m_Bits")]
29 private int m_Mask;
30 }
31}
class f__AnonymousType0<< Count > j__TPar