terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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BufferType.cs
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1using System;
2
3namespace System.Net
4{
5 // Token: 0x020001AB RID: 427
6 internal enum BufferType
7 {
8 // Token: 0x040008B4 RID: 2228
9 Empty,
10 // Token: 0x040008B5 RID: 2229
11 Data,
12 // Token: 0x040008B6 RID: 2230
13 Token,
14 // Token: 0x040008B7 RID: 2231
16 // Token: 0x040008B8 RID: 2232
17 Missing,
18 // Token: 0x040008B9 RID: 2233
19 Extra,
20 // Token: 0x040008BA RID: 2234
21 Trailer,
22 // Token: 0x040008BB RID: 2235
23 Header,
24 // Token: 0x040008BC RID: 2236
25 Padding = 9,
26 // Token: 0x040008BD RID: 2237
27 Stream,
28 // Token: 0x040008BE RID: 2238
29 ChannelBindings = 14,
30 // Token: 0x040008BF RID: 2239
31 TargetHost = 16,
32 // Token: 0x040008C0 RID: 2240
33 ReadOnlyFlag = -2147483648,
34 // Token: 0x040008C1 RID: 2241
35 ReadOnlyWithChecksum = 268435456
36 }
37}