terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ Run() [1/2]

static void System.Threading.ExecutionContext.Run ( ExecutionContext executionContext,
ContextCallback callback,
object state )
inlinestatic

Definition at line 286 of file ExecutionContext.cs.

287 {
288 if (executionContext != null)
289 {
291 long num = 0L;
292 ExecutionContext.Run(executionContext, callback, state, num != 0L);
293 return;
294 }
295 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, System.L, System.Threading.ExecutionContext.Run(), and System.state.

Referenced by System.Threading.ExecutionContext.Run().