terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ CreateMutableCopy()

ExecutionContext System.Threading.ExecutionContext.CreateMutableCopy ( )
inlinepackage

Definition at line 409 of file ExecutionContext.cs.

410 {
412 if (this._logicalCallContext == null || this.LogicalCallContext.Clone() != null)
413 {
414 }
415 if (this._illogicalCallContext != null)
416 {
418 }
419 ExecutionContext.Flags flags = this._flags;
420 throw new InvalidCastException();
421 }
class f__AnonymousType0<< Count > j__TPar
IllogicalCallContext _illogicalCallContext
SynchronizationContext SynchronizationContext
SynchronizationContext _syncContext

References System.Threading.ExecutionContext._flags, System.Threading.ExecutionContext._illogicalCallContext, System.Threading.ExecutionContext._logicalCallContext, System.Threading.ExecutionContext._syncContext, System.Runtime.Remoting.Messaging.LogicalCallContext.Clone(), System.Runtime.Remoting.Messaging.IllogicalCallContext.CreateCopy(), and j__TPar.

Referenced by System.Threading.Thread.GetMutableExecutionContext().