terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ OnAsyncLocalContextChanged()

static void System.Threading.ExecutionContext.OnAsyncLocalContextChanged ( ExecutionContext previous,
ExecutionContext current )
inlinestaticpackage

Definition at line 145 of file ExecutionContext.cs.

146 {
147 if (previous != null)
148 {
149 if (previous._localChangeNotifications != null)
150 {
151 if (previous._localValues != null)
152 {
153 }
154 if (current != null && current._localValues != null)
155 {
156 return;
157 }
158 return;
159 }
160 }
161 if (current == null || current._localChangeNotifications == null)
162 {
163 return;
164 }
165 if (previous == null || previous._localValues != null)
166 {
167 }
168 if (current._localValues != null)
169 {
170 return;
171 }
172 }
class f__AnonymousType0<< Count > j__TPar

References System.Threading.ExecutionContext._localChangeNotifications, System.Threading.ExecutionContext._localValues, and j__TPar.

Referenced by System.Threading.ExecutionContext.SetExecutionContext().