terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ RunInternal() [1/2]

static void System.Threading.ExecutionContext.RunInternal ( ExecutionContext executionContext,
ContextCallback callback,
object state )
inlinestaticpackage

Definition at line 308 of file ExecutionContext.cs.

309 {
310 if (!true)
311 {
312 }
313 long num = 0L;
314 ExecutionContext.RunInternal(executionContext, callback, state, num != 0L);
315 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, System.L, System.Threading.ExecutionContext.RunInternal(), and System.state.

Referenced by System.Threading.ExecutionContext.Run(), and System.Threading.ExecutionContext.RunInternal().