terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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ThinIceBiome.cs
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1using System;
5
7{
8 // Token: 0x020008FC RID: 2300
9 public class ThinIceBiome : MicroBiome
10 {
11 // Token: 0x06004650 RID: 18000 RVA: 0x00258E30 File Offset: 0x00257030
12 public override bool Place(Point origin, StructureMap structures)
13 {
15 int num = 10;
16 int num2 = 15;
17 int num3 = random.Next(num, num2);
19 int num4 = 5;
20 int num5 = random2.Next(num, num4);
22 }
23
24 // Token: 0x06004651 RID: 18001 RVA: 0x00258EC0 File Offset: 0x002570C0
25 public ThinIceBiome()
26 {
27 }
28 }
29}
class f__AnonymousType0<< Count > j__TPar
override bool Place(Point origin, StructureMap structures)
static UnifiedRandom _random
Definition GenBase.cs:13