terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ CompleteSendReceive()

static void System.Net.Sockets.Socket.CompleteSendReceive ( Socket s,
Socket::Int32TaskSocketAsyncEventArgs saea,
bool isReceive )
inlinestaticprivate

Definition at line 105 of file Socket.cs.

106 {
107 SocketError <SocketError>k__BackingField = saea.<SocketError>k__BackingField;
108 int <BytesTransferred>k__BackingField = saea.<BytesTransferred>k__BackingField;
109 bool wrapExceptionsInIOExceptions = saea._wrapExceptionsInIOExceptions;
110 Socket.CachedEventArgs cachedTaskEventArgs = s._cachedTaskEventArgs;
111 if (<SocketError>k__BackingField != SocketError.Success)
112 {
113 return;
114 }
115 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, and System.s.