terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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CompleteSendReceive()
static
void
System.Net.Sockets.Socket.CompleteSendReceive
(
Socket
s
,
Socket::Int32TaskSocketAsyncEventArgs
saea
,
bool
isReceive
)
inline
static
private
Definition at line
105
of file
Socket.cs
.
106
{
107
SocketError <SocketError>k__BackingField =
saea
.<
SocketError
>k__BackingField;
108
int <BytesTransferred>k__BackingField =
saea
.<BytesTransferred>k__BackingField;
109
bool
wrapExceptionsInIOExceptions
=
saea
._wrapExceptionsInIOExceptions;
110
Socket.CachedEventArgs
cachedTaskEventArgs
=
s
._cachedTaskEventArgs;
111
if
(<
SocketError
>k__BackingField !=
SocketError
.Success)
112
{
113
return
;
114
}
115
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.Net.Sockets.SocketError
SocketError
Definition
SocketError.cs:7
System.ExceptionArgument.s
@ s
References
j__TPar
, and
System.s
.
System
Net
Sockets
Socket
Generated by
1.10.0