terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ SocketDefaults()

void System.Net.Sockets.Socket.SocketDefaults ( )
inlineprivate

Definition at line 534 of file Socket.cs.

535 {
536 AddressFamily addressFamily = this.addressFamily;
537 long num = 0L;
538 this.DontFragment = num != 0L;
539 ProtocolType protocolType = this.protocolType;
540 long num2 = 0L;
541 this.NoDelay = num2 != 0L;
542 }
class f__AnonymousType0<< Count > j__TPar
ProtocolType protocolType
Definition Socket.cs:2055
AddressFamily addressFamily
Definition Socket.cs:2049

References System.Net.Sockets.Socket.addressFamily, j__TPar, System.L, and System.Net.Sockets.Socket.protocolType.

Referenced by System.Net.Sockets.Socket.Socket().