terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ApplyValuesToMaterial()

override void Microsoft.Xna.Framework.Graphics.TileShader.ApplyValuesToMaterial ( EffectPass pass,
Material material )
inlinevirtual

Reimplemented from Microsoft.Xna.Framework.Graphics.Effect.

Definition at line 24 of file TileShader.cs.

25 {
26 string name = pass.Name;
27 uint num = <PrivateImplementationDetails>.ComputeStringHash(name);
28 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, and System.name.