terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ OnCompleted() [1/2]

void System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.OnCompleted ( Action< object > continuation,
object state,
short token,
ValueTaskSourceOnCompletedFlags flags )
inline

Implements System.Threading.Tasks.Sources.IValueTaskSource< out TResult >.

Definition at line 2340 of file Socket.cs.

2341 {
2342 short token2 = this._token;
2346 if (synchronizationContext != null)
2347 {
2348 Type type;
2349 bool flag = synchronizationContext.GetType() != type;
2350 }
2352 if (!true)
2353 {
2354 }
2357 }
class f__AnonymousType0<< Count > j__TPar
bool< WrapExceptionsInIOExceptions > k__BackingField
Definition Socket.cs:2518
static ExecutionContext Capture()
new Type GetType()
Definition Type.cs:287

References System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs._token, System.Threading.ExecutionContext.Capture(), System.Threading.SynchronizationContext.Current, System.Threading.Tasks.TaskScheduler.Current, System.Type.GetType(), j__TPar, System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.k__BackingField, System.state, and System.Net.Sockets.SocketAsyncEventArgs.UserToken.