terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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LeafRangeNode.cs
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1using System;
2
3namespace System.Xml.Schema
4{
5 // Token: 0x020000D2 RID: 210
6 internal sealed class LeafRangeNode : LeafNode
7 {
8 // Token: 0x17000203 RID: 515
9 // (get) Token: 0x0600084B RID: 2123 RVA: 0x0001A4BC File Offset: 0x000186BC
10 public decimal Max
11 {
12 get
13 {
14 decimal num = this.max;
15 int lo = this.max.lo;
16 return num;
17 }
18 }
19
20 // Token: 0x17000204 RID: 516
21 // (get) Token: 0x0600084C RID: 2124 RVA: 0x0001A4E0 File Offset: 0x000186E0
22 public decimal Min
23 {
24 get
25 {
26 decimal num = this.min;
27 int lo = this.min.lo;
28 return num;
29 }
30 }
31
32 // Token: 0x17000205 RID: 517
33 // (get) Token: 0x0600084D RID: 2125 RVA: 0x0001A504 File Offset: 0x00018704
34 // (set) Token: 0x0600084E RID: 2126 RVA: 0x0001A518 File Offset: 0x00018718
36 {
37 get
38 {
39 return this.nextIteration;
40 }
41 set
42 {
44 }
45 }
46
47 // Token: 0x0400042D RID: 1069
48 private decimal min;
49
50 // Token: 0x0400042E RID: 1070
51 private decimal max;
52
53 // Token: 0x0400042F RID: 1071
55 }
56}
class f__AnonymousType0<< Count > j__TPar