terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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ArmorIDs.cs
Go to the documentation of this file.
1using System;
4
5namespace Terraria.ID
6{
7 // Token: 0x02000597 RID: 1431
8 public class ArmorIDs
9 {
10 // Token: 0x060034CD RID: 13517 RVA: 0x0020A8A4 File Offset: 0x00208AA4
11 public ArmorIDs()
12 {
13 }
14
15 // Token: 0x02000598 RID: 1432
16 public class Head
17 {
18 // Token: 0x060034CE RID: 13518 RVA: 0x0020A8B8 File Offset: 0x00208AB8
19 public Head()
20 {
21 }
22
23 // Token: 0x060034CF RID: 13519 RVA: 0x0020A8CC File Offset: 0x00208ACC
24 // Note: this type is marked as 'beforefieldinit'.
25 static Head()
26 {
27 }
28
29 // Token: 0x040041B9 RID: 16825
30 public const int FamiliarWig = 0;
31
32 // Token: 0x040041BA RID: 16826
33 public const int CopperHelmet = 1;
34
35 // Token: 0x040041BB RID: 16827
36 public const int IronHelmet = 2;
37
38 // Token: 0x040041BC RID: 16828
39 public const int SilverHelmet = 3;
40
41 // Token: 0x040041BD RID: 16829
42 public const int GoldHelmet = 4;
43
44 // Token: 0x040041BE RID: 16830
45 public const int ShadowHelmet = 5;
46
47 // Token: 0x040041BF RID: 16831
48 public const int MeteorHelmet = 6;
49
50 // Token: 0x040041C0 RID: 16832
51 public const int NecroHelmet = 7;
52
53 // Token: 0x040041C1 RID: 16833
54 public const int JungleHat = 8;
55
56 // Token: 0x040041C2 RID: 16834
57 public const int MoltenHelmet = 9;
58
59 // Token: 0x040041C3 RID: 16835
60 public const int Goggles = 10;
61
62 // Token: 0x040041C4 RID: 16836
63 public const int MiningHelmet = 11;
64
65 // Token: 0x040041C5 RID: 16837
66 public const int Sunglasses = 12;
67
68 // Token: 0x040041C6 RID: 16838
69 public const int EmptyBucket = 13;
70
71 // Token: 0x040041C7 RID: 16839
72 public const int WizardHat = 14;
73
74 // Token: 0x040041C8 RID: 16840
75 public const int TopHat = 15;
76
77 // Token: 0x040041C9 RID: 16841
78 public const int SummerHat = 16;
79
80 // Token: 0x040041CA RID: 16842
81 public const int BunnyHood = 17;
82
83 // Token: 0x040041CB RID: 16843
84 public const int PlumbersHat = 18;
85
86 // Token: 0x040041CC RID: 16844
87 public const int HerosHat = 19;
88
89 // Token: 0x040041CD RID: 16845
90 public const int FishBowl = 20;
91
92 // Token: 0x040041CE RID: 16846
93 public const int ArchaeologistsHat = 21;
94
95 // Token: 0x040041CF RID: 16847
96 public const int NinjaHood = 22;
97
98 // Token: 0x040041D0 RID: 16848
99 public const int Unused = 23;
100
101 // Token: 0x040041D1 RID: 16849
102 public const int RedHat = 24;
103
104 // Token: 0x040041D2 RID: 16850
105 public const int RobotHat = 25;
106
107 // Token: 0x040041D3 RID: 16851
108 public const int GoldCrown = 26;
109
110 // Token: 0x040041D4 RID: 16852
111 public const int DivingHelmet = 27;
112
113 // Token: 0x040041D5 RID: 16853
114 public const int MimeMask = 28;
115
116 // Token: 0x040041D6 RID: 16854
117 public const int CobaltHat = 29;
118
119 // Token: 0x040041D7 RID: 16855
120 public const int CobaltHelmet = 30;
121
122 // Token: 0x040041D8 RID: 16856
123 public const int CobaltMask = 31;
124
125 // Token: 0x040041D9 RID: 16857
126 public const int MythrilHood = 32;
127
128 // Token: 0x040041DA RID: 16858
129 public const int MythrilHelmet = 33;
130
131 // Token: 0x040041DB RID: 16859
132 public const int MythrilHat = 34;
133
134 // Token: 0x040041DC RID: 16860
135 public const int AdamantiteHeadgear = 35;
136
137 // Token: 0x040041DD RID: 16861
138 public const int AdamantiteHelmet = 36;
139
140 // Token: 0x040041DE RID: 16862
141 public const int AdamantiteMask = 37;
142
143 // Token: 0x040041DF RID: 16863
144 public const int Werewolf = 38;
145
146 // Token: 0x040041E0 RID: 16864
147 public const int Merman = 39;
148
149 // Token: 0x040041E1 RID: 16865
150 public const int ClownHat = 40;
151
152 // Token: 0x040041E2 RID: 16866
153 public const int HallowedHelmet = 41;
154
155 // Token: 0x040041E3 RID: 16867
156 public const int HallowedHeadgear = 42;
157
158 // Token: 0x040041E4 RID: 16868
159 public const int HallowedMask = 43;
160
161 // Token: 0x040041E5 RID: 16869
162 public const int SantaHat = 44;
163
164 // Token: 0x040041E6 RID: 16870
165 public const int RedsHelmet = 45;
166
167 // Token: 0x040041E7 RID: 16871
168 public const int FrostHelmet = 46;
169
170 // Token: 0x040041E8 RID: 16872
171 public const int TinHelmet = 47;
172
173 // Token: 0x040041E9 RID: 16873
174 public const int LeadHelmet = 48;
175
176 // Token: 0x040041EA RID: 16874
177 public const int TungstenHelmet = 49;
178
179 // Token: 0x040041EB RID: 16875
180 public const int PlatinumHelmet = 50;
181
182 // Token: 0x040041EC RID: 16876
183 public const int PlatinumCrown = 51;
184
185 // Token: 0x040041ED RID: 16877
186 public const int WoodHelmet = 52;
187
188 // Token: 0x040041EE RID: 16878
189 public const int EbonwoodHelmet = 53;
190
191 // Token: 0x040041EF RID: 16879
192 public const int RichMahoganyHelmet = 54;
193
194 // Token: 0x040041F0 RID: 16880
195 public const int PearlwoodHelmet = 55;
196
197 // Token: 0x040041F1 RID: 16881
198 public const int RuneHat = 56;
199
200 // Token: 0x040041F2 RID: 16882
201 public const int CrimsonHelmet = 57;
202
203 // Token: 0x040041F3 RID: 16883
204 public const int EskimoHood = 58;
205
206 // Token: 0x040041F4 RID: 16884
207 public const int SteampunkHat = 59;
208
209 // Token: 0x040041F5 RID: 16885
210 public const int BeeHat = 60;
211
212 // Token: 0x040041F6 RID: 16886
213 public const int PharaohsMask = 61;
214
215 // Token: 0x040041F7 RID: 16887
216 public const int Tiara = 62;
217
218 // Token: 0x040041F8 RID: 16888
219 public const int GreenCap = 63;
220
221 // Token: 0x040041F9 RID: 16889
222 public const int MushroomCap = 64;
223
224 // Token: 0x040041FA RID: 16890
225 public const int TamOShanter = 65;
226
227 // Token: 0x040041FB RID: 16891
228 public const int MummyMask = 66;
229
230 // Token: 0x040041FC RID: 16892
231 public const int CowboyHat = 67;
232
233 // Token: 0x040041FD RID: 16893
234 public const int PirateHat = 68;
235
236 // Token: 0x040041FE RID: 16894
237 public const int VikingHelmet = 69;
238
239 // Token: 0x040041FF RID: 16895
240 public const int CactusHelmet = 70;
241
242 // Token: 0x04004200 RID: 16896
243 public const int ShadewoodHelmet = 71;
244
245 // Token: 0x04004201 RID: 16897
246 public const int AncientIronHelmet = 72;
247
248 // Token: 0x04004202 RID: 16898
249 public const int AncientGoldHelmet = 73;
250
251 // Token: 0x04004203 RID: 16899
252 public const int AncientShadowHelmet = 74;
253
254 // Token: 0x04004204 RID: 16900
255 public const int AncientNecroHelmet = 75;
256
257 // Token: 0x04004205 RID: 16901
258 public const int AncientCobaltHelmet = 76;
259
260 // Token: 0x04004206 RID: 16902
261 public const int PinkEskimoHood = 77;
262
263 // Token: 0x04004207 RID: 16903
264 public const int ChlorophyteMask = 78;
265
266 // Token: 0x04004208 RID: 16904
267 public const int ChlorophyteHelmet = 79;
268
269 // Token: 0x04004209 RID: 16905
270 public const int ChlorophyteHeadgear = 80;
271
272 // Token: 0x0400420A RID: 16906
273 public const int RainHat = 81;
274
275 // Token: 0x0400420B RID: 16907
276 public const int TikiMask = 82;
277
278 // Token: 0x0400420C RID: 16908
279 public const int PalladiumMask = 83;
280
281 // Token: 0x0400420D RID: 16909
282 public const int PalladiumHelmet = 84;
283
284 // Token: 0x0400420E RID: 16910
285 public const int PalladiumHeadgear = 85;
286
287 // Token: 0x0400420F RID: 16911
288 public const int OrichalcumMask = 86;
289
290 // Token: 0x04004210 RID: 16912
291 public const int OrichalcumHelmet = 87;
292
293 // Token: 0x04004211 RID: 16913
294 public const int OrichalcumHeadgear = 88;
295
296 // Token: 0x04004212 RID: 16914
297 public const int TitaniumMask = 89;
298
299 // Token: 0x04004213 RID: 16915
300 public const int TitaniumHelmet = 90;
301
302 // Token: 0x04004214 RID: 16916
303 public const int TitaniumHeadgear = 91;
304
305 // Token: 0x04004215 RID: 16917
306 public const int UmbrellaHat = 92;
307
308 // Token: 0x04004216 RID: 16918
309 public const int Skull = 93;
310
311 // Token: 0x04004217 RID: 16919
312 public const int BallaHat = 94;
313
314 // Token: 0x04004218 RID: 16920
315 public const int GangstaHat = 95;
316
317 // Token: 0x04004219 RID: 16921
318 public const int SailorHat = 96;
319
320 // Token: 0x0400421A RID: 16922
321 public const int EyePatch = 97;
322
323 // Token: 0x0400421B RID: 16923
324 public const int SkeletronMask = 98;
325
326 // Token: 0x0400421C RID: 16924
327 public const int TurtleHelmet = 99;
328
329 // Token: 0x0400421D RID: 16925
330 public const int Beanie = 100;
331
332 // Token: 0x0400421E RID: 16926
333 public const int SpectreHood = 101;
334
335 // Token: 0x0400421F RID: 16927
336 public const int SWATHelmet = 102;
337
338 // Token: 0x04004220 RID: 16928
339 public const int ShroomiteHeadgear = 103;
340
341 // Token: 0x04004221 RID: 16929
342 public const int ShroomiteMask = 104;
343
344 // Token: 0x04004222 RID: 16930
345 public const int ShroomiteHelmet = 105;
346
347 // Token: 0x04004223 RID: 16931
348 public const int CenxsTiara = 106;
349
350 // Token: 0x04004224 RID: 16932
351 public const int CrownosMask = 107;
352
353 // Token: 0x04004225 RID: 16933
354 public const int WillsHelmet = 108;
355
356 // Token: 0x04004226 RID: 16934
357 public const int JimsHelmet = 109;
358
359 // Token: 0x04004227 RID: 16935
360 public const int AaronsHelmet = 110;
361
362 // Token: 0x04004228 RID: 16936
363 public const int DTownsHelmet = 111;
364
365 // Token: 0x04004229 RID: 16937
366 public const int PumpkinHelmet = 112;
367
368 // Token: 0x0400422A RID: 16938
369 public const int NurseHat = 113;
370
371 // Token: 0x0400422B RID: 16939
372 public const int WizardsHat = 114;
373
374 // Token: 0x0400422C RID: 16940
375 public const int GuyFawkesMask = 115;
376
377 // Token: 0x0400422D RID: 16941
378 public const int SteampunkGoggles = 116;
379
380 // Token: 0x0400422E RID: 16942
381 public const int CyborgHelmet = 117;
382
383 // Token: 0x0400422F RID: 16943
384 public const int CreeperMask = 118;
385
386 // Token: 0x04004230 RID: 16944
387 public const int CatMask = 119;
388
389 // Token: 0x04004231 RID: 16945
390 public const int GhostMask = 120;
391
392 // Token: 0x04004232 RID: 16946
393 public const int PumpkinMask = 121;
394
395 // Token: 0x04004233 RID: 16947
396 public const int RobotMask = 122;
397
398 // Token: 0x04004234 RID: 16948
399 public const int UnicornMask = 123;
400
401 // Token: 0x04004235 RID: 16949
402 public const int VampireMask = 124;
403
404 // Token: 0x04004236 RID: 16950
405 public const int WitchHat = 125;
406
407 // Token: 0x04004237 RID: 16951
408 public const int LeprechaunHat = 126;
409
410 // Token: 0x04004238 RID: 16952
411 public const int PrincessHat = 127;
412
413 // Token: 0x04004239 RID: 16953
414 public const int BrideofFrankensteinMask = 128;
415
416 // Token: 0x0400423A RID: 16954
417 public const int KarateTortoiseMask = 129;
418
419 // Token: 0x0400423B RID: 16955
420 public const int ScarecrowHat = 130;
421
422 // Token: 0x0400423C RID: 16956
423 public const int ReaperHood = 131;
424
425 // Token: 0x0400423D RID: 16957
426 public const int FoxMask = 132;
427
428 // Token: 0x0400423E RID: 16958
429 public const int CatEars = 133;
430
431 // Token: 0x0400423F RID: 16959
432 public const int SpookyHelmet = 134;
433
434 // Token: 0x04004240 RID: 16960
435 public const int SpaceCreatureMask = 135;
436
437 // Token: 0x04004241 RID: 16961
438 public const int WolfMask = 136;
439
440 // Token: 0x04004242 RID: 16962
441 public const int JackOLanternMask = 137;
442
443 // Token: 0x04004243 RID: 16963
444 public const int GiantBow = 138;
445
446 // Token: 0x04004244 RID: 16964
447 public const int ReindeerAntlers = 139;
448
449 // Token: 0x04004245 RID: 16965
450 public const int MrsClausHat = 140;
451
452 // Token: 0x04004246 RID: 16966
453 public const int TreeMask = 141;
454
455 // Token: 0x04004247 RID: 16967
456 public const int ParkaHood = 142;
457
458 // Token: 0x04004248 RID: 16968
459 public const int SnowHat = 143;
460
461 // Token: 0x04004249 RID: 16969
462 public const int ElfHat = 144;
463
464 // Token: 0x0400424A RID: 16970
465 public const int Fez = 145;
466
467 // Token: 0x0400424B RID: 16971
468 public const int BrainofCthulhuMask = 146;
469
470 // Token: 0x0400424C RID: 16972
471 public const int WallofFleshMask = 147;
472
473 // Token: 0x0400424D RID: 16973
474 public const int TwinMask = 148;
475
476 // Token: 0x0400424E RID: 16974
477 public const int SkeletronPrimeMask = 149;
478
479 // Token: 0x0400424F RID: 16975
480 public const int QueenBeeMask = 150;
481
482 // Token: 0x04004250 RID: 16976
483 public const int PlanteraMask = 151;
484
485 // Token: 0x04004251 RID: 16977
486 public const int GolemMask = 152;
487
488 // Token: 0x04004252 RID: 16978
489 public const int EaterofWorldsMask = 153;
490
491 // Token: 0x04004253 RID: 16979
492 public const int EyeofCthulhuMask = 154;
493
494 // Token: 0x04004254 RID: 16980
495 public const int DestroyerMask = 155;
496
497 // Token: 0x04004255 RID: 16981
498 public const int SpectreMask = 156;
499
500 // Token: 0x04004256 RID: 16982
501 public const int BeetleHelmet = 157;
502
503 // Token: 0x04004257 RID: 16983
504 public const int PeddlersHat = 158;
505
506 // Token: 0x04004258 RID: 16984
507 public const int MagicHat = 159;
508
509 // Token: 0x04004259 RID: 16985
510 public const int BeeHeadgear = 160;
511
512 // Token: 0x0400425A RID: 16986
513 public const int AnglerHat = 161;
514
515 // Token: 0x0400425B RID: 16987
516 public const int SpiderMask = 162;
517
518 // Token: 0x0400425C RID: 16988
519 public const int SeashellHairpin = 163;
520
521 // Token: 0x0400425D RID: 16989
522 public const int KingSlimeMask = 164;
523
524 // Token: 0x0400425E RID: 16990
525 public const int FishCostumeMask = 165;
526
527 // Token: 0x0400425F RID: 16991
528 public const int BorealWoodHelmet = 166;
529
530 // Token: 0x04004260 RID: 16992
531 public const int PalmWoodHelmet = 167;
532
533 // Token: 0x04004261 RID: 16993
534 public const int DukeFishronMask = 168;
535
536 // Token: 0x04004262 RID: 16994
537 public const int VortexHelmet = 169;
538
539 // Token: 0x04004263 RID: 16995
540 public const int NebulaHelmet = 170;
541
542 // Token: 0x04004264 RID: 16996
543 public const int SolarFlareHelmet = 171;
544
545 // Token: 0x04004265 RID: 16997
546 public const int MoonMask = 172;
547
548 // Token: 0x04004266 RID: 16998
549 public const int SunMask = 173;
550
551 // Token: 0x04004267 RID: 16999
552 public const int MartianCostumeMask = 174;
553
554 // Token: 0x04004268 RID: 17000
555 public const int MartianUniformHelmet = 175;
556
557 // Token: 0x04004269 RID: 17001
558 public const int SolarCultistHood = 176;
559
560 // Token: 0x0400426A RID: 17002
561 public const int LunarCultistHood = 177;
562
563 // Token: 0x0400426B RID: 17003
564 public const int HiTekSunglasses = 178;
565
566 // Token: 0x0400426C RID: 17004
567 public const int NightVisionHelmet = 179;
568
569 // Token: 0x0400426D RID: 17005
570 public const int GladiatorHelmet = 180;
571
572 // Token: 0x0400426E RID: 17006
573 public const int LazuresValkyrieCirclet = 181;
574
575 // Token: 0x0400426F RID: 17007
576 public const int TaxCollectorsHat = 182;
577
578 // Token: 0x04004270 RID: 17008
579 public const int DyeTradersTurban = 183;
580
581 // Token: 0x04004271 RID: 17009
582 public const int BuccaneerBandana = 184;
583
584 // Token: 0x04004272 RID: 17010
585 public const int ObsidianOutlawHat = 185;
586
587 // Token: 0x04004273 RID: 17011
588 public const int AncientCultistMask = 186;
589
590 // Token: 0x04004274 RID: 17012
591 public const int MoonLordMask = 187;
592
593 // Token: 0x04004275 RID: 17013
594 public const int FossilHelmet = 188;
595
596 // Token: 0x04004276 RID: 17014
597 public const int StardustHelmet = 189;
598
599 // Token: 0x04004277 RID: 17015
600 public const int WeddingVeil = 190;
601
602 // Token: 0x04004278 RID: 17016
603 public const int Yoraiz0rsRecoloredGoggles = 191;
604
605 // Token: 0x04004279 RID: 17017
606 public const int SkiphssMask = 192;
607
608 // Token: 0x0400427A RID: 17018
609 public const int LokisHelmet = 193;
610
611 // Token: 0x0400427B RID: 17019
612 public const int EngineeringHelmet = 194;
613
614 // Token: 0x0400427C RID: 17020
615 public const int PartyHat = 195;
616
617 // Token: 0x0400427D RID: 17021
618 public const int SillySunflowerPetals = 196;
619
620 // Token: 0x0400427E RID: 17022
621 public const int PedguinsHood = 197;
622
623 // Token: 0x0400427F RID: 17023
624 public const int _0x33sAviators = 198;
625
626 // Token: 0x04004280 RID: 17024
627 public const int AncientArmor = 199;
628
629 // Token: 0x04004281 RID: 17025
630 public const int AncientBattleArmor = 200;
631
632 // Token: 0x04004282 RID: 17026
633 public const int LamiaMale = 201;
634
635 // Token: 0x04004283 RID: 17027
636 public const int LamiaFemale = 202;
637
638 // Token: 0x04004284 RID: 17028
639 public const int ApprenticeHat = 203;
640
641 // Token: 0x04004285 RID: 17029
642 public const int SquireGreatHelm = 204;
643
644 // Token: 0x04004286 RID: 17030
645 public const int HuntressWig = 205;
646
647 // Token: 0x04004287 RID: 17031
648 public const int MonkBrows = 206;
649
650 // Token: 0x04004288 RID: 17032
651 public const int MaskBetsy = 207;
652
653 // Token: 0x04004289 RID: 17033
654 public const int MaskDarkMage = 208;
655
656 // Token: 0x0400428A RID: 17034
657 public const int MaskOgre = 209;
658
659 // Token: 0x0400428B RID: 17035
660 public const int ValhallaKnight = 210;
661
662 // Token: 0x0400428C RID: 17036
663 public const int ApprenticeDark = 211;
664
665 // Token: 0x0400428D RID: 17037
666 public const int RedRidingHuntress = 212;
667
668 // Token: 0x0400428E RID: 17038
669 public const int ShinobiInfiltrator = 213;
670
671 // Token: 0x0400428F RID: 17039
672 public const int ArkhalisHat = 214;
673
674 // Token: 0x04004290 RID: 17040
675 public const int LeinforsHat = 215;
676
677 // Token: 0x04004291 RID: 17041
678 public const int UltraBrightHelmet = 216;
679
680 // Token: 0x04004292 RID: 17042
681 public const int Maid = 217;
682
683 // Token: 0x04004293 RID: 17043
684 public const int MaidAlt = 218;
685
686 // Token: 0x04004294 RID: 17044
687 public const int GolfHat = 219;
688
689 // Token: 0x04004295 RID: 17045
690 public const int GolfVisor = 220;
691
692 // Token: 0x04004296 RID: 17046
693 public const int GoldGoldfishBowl = 221;
694
695 // Token: 0x04004297 RID: 17047
696 public const int StarPrincessCrown = 222;
697
698 // Token: 0x04004298 RID: 17048
699 public const int DemonHorns = 223;
700
701 // Token: 0x04004299 RID: 17049
702 public const int BunnyEars = 224;
703
704 // Token: 0x0400429A RID: 17050
705 public const int DevilHorns = 225;
706
707 // Token: 0x0400429B RID: 17051
708 public const int Fedora = 226;
709
710 // Token: 0x0400429C RID: 17052
711 public const int ChefHat = 227;
712
713 // Token: 0x0400429D RID: 17053
714 public const int StarHairpin = 228;
715
716 // Token: 0x0400429E RID: 17054
717 public const int HeartHairpin = 229;
718
719 // Token: 0x0400429F RID: 17055
720 public const int SuperHeroMask = 230;
721
722 // Token: 0x040042A0 RID: 17056
723 public const int UndertakerHat = 231;
724
725 // Token: 0x040042A1 RID: 17057
726 public const int PrettyPinkRibbon = 232;
727
728 // Token: 0x040042A2 RID: 17058
729 public const int FuneralHat = 233;
730
731 // Token: 0x040042A3 RID: 17059
732 public const int VictorianGothHat = 234;
733
734 // Token: 0x040042A4 RID: 17060
735 public const int GhostarSkullPin = 235;
736
737 // Token: 0x040042A5 RID: 17061
738 public const int DrManFlyMask = 236;
739
740 // Token: 0x040042A6 RID: 17062
741 public const int ButcherMask = 237;
742
743 // Token: 0x040042A7 RID: 17063
744 public const int SafemanSunHair = 238;
745
746 // Token: 0x040042A8 RID: 17064
747 public const int FoodBarbarianHelm = 239;
748
749 // Token: 0x040042A9 RID: 17065
750 public const int GroxTheGreatHelm = 240;
751
752 // Token: 0x040042AA RID: 17066
753 public const int RockGolemHead = 241;
754
755 // Token: 0x040042AB RID: 17067
756 public const int DogEars = 242;
757
758 // Token: 0x040042AC RID: 17068
759 public const int FoxEars = 243;
760
761 // Token: 0x040042AD RID: 17069
762 public const int LizardEars = 244;
763
764 // Token: 0x040042AE RID: 17070
765 public const int PandaEars = 245;
766
767 // Token: 0x040042AF RID: 17071
768 public const int DogEarsBack = 246;
769
770 // Token: 0x040042B0 RID: 17072
771 public const int FoxEarsBack = 247;
772
773 // Token: 0x040042B1 RID: 17073
774 public const int LizardEarsBack = 248;
775
776 // Token: 0x040042B2 RID: 17074
777 public const int PandaEarsBack = 249;
778
779 // Token: 0x040042B3 RID: 17075
780 public const int MushroomHat = 250;
781
782 // Token: 0x040042B4 RID: 17076
783 public const int FairyQueenMask = 251;
784
785 // Token: 0x040042B5 RID: 17077
786 public const int CatEarsBack = 252;
787
788 // Token: 0x040042B6 RID: 17078
789 public const int BunnyEarsBack = 253;
790
791 // Token: 0x040042B7 RID: 17079
792 public const int HallowedHood = 254;
793
794 // Token: 0x040042B8 RID: 17080
795 public const int AncientHallowedMask = 255;
796
797 // Token: 0x040042B9 RID: 17081
798 public const int AncientHallowedHelmet = 256;
799
800 // Token: 0x040042BA RID: 17082
801 public const int AncientHallowedHeadgear = 257;
802
803 // Token: 0x040042BB RID: 17083
804 public const int AncientHallowedHood = 258;
805
806 // Token: 0x040042BC RID: 17084
807 public const int RabbitOrder = 259;
808
809 // Token: 0x040042BD RID: 17085
810 public const int QueenSlimeMask = 260;
811
812 // Token: 0x040042BE RID: 17086
813 public const int CrystalNinjaHelmet = 261;
814
815 // Token: 0x040042BF RID: 17087
816 public const int GraduationCapBlue = 262;
817
818 // Token: 0x040042C0 RID: 17088
819 public const int GraduationCapMaroon = 263;
820
821 // Token: 0x040042C1 RID: 17089
822 public const int GraduationCapBlack = 264;
823
824 // Token: 0x040042C2 RID: 17090
825 public const int BadgersHat = 265;
826
827 // Token: 0x040042C3 RID: 17091
828 public const int PlaguebringerHelmet = 266;
829
830 // Token: 0x040042C4 RID: 17092
831 public const int RoninHat = 267;
832
833 // Token: 0x040042C5 RID: 17093
834 public const int TimelessTravelerHood = 268;
835
836 // Token: 0x040042C6 RID: 17094
837 public const int FloretProtectorHelmet = 269;
838
839 // Token: 0x040042C7 RID: 17095
840 public const int CapricornMask = 270;
841
842 // Token: 0x040042C8 RID: 17096
843 public const int TVHeadMask = 271;
844
845 // Token: 0x040042C9 RID: 17097
846 public const int RoyalTiara = 272;
847
848 // Token: 0x040042CA RID: 17098
849 public const int GarlandHat = 273;
850
851 // Token: 0x040042CB RID: 17099
852 public const int VulkelfEars = 274;
853
854 // Token: 0x040042CC RID: 17100
855 public const int Eyebrella = 275;
856
857 // Token: 0x040042CD RID: 17101
858 public const int DeerclopsMask = 276;
859
860 // Token: 0x040042CE RID: 17102
861 public const int GoblorcEars = 277;
862
863 // Token: 0x040042CF RID: 17103
864 public const int AshWoodHelmet = 278;
865
866 // Token: 0x040042D0 RID: 17104
867 public const int JimsCap = 279;
868
869 // Token: 0x040042D1 RID: 17105
870 public const int DizzyHat = 280;
871
872 // Token: 0x040042D2 RID: 17106
873 public const int LincolnsHood = 281;
874
875 // Token: 0x040042D3 RID: 17107
876 public static readonly int Count;
877
878 // Token: 0x02000599 RID: 1433
879 public class Sets
880 {
881 // Token: 0x060034D0 RID: 13520 RVA: 0x00003BB6 File Offset: 0x00001DB6
882 public Sets()
883 {
884 }
885
886 // Token: 0x060034D1 RID: 13521 RVA: 0x00003BB6 File Offset: 0x00001DB6
887 // Note: this type is marked as 'beforefieldinit'.
888 static Sets()
889 {
890 }
891
892 // Token: 0x040042D4 RID: 17108
893 public static SetFactory Factory;
894
895 // Token: 0x040042D5 RID: 17109
896 public static int[] FrontToBackID;
897
898 // Token: 0x040042D6 RID: 17110
899 public static bool[] UseSkinColor;
900
901 // Token: 0x040042D7 RID: 17111
902 public static bool[] PreventBeardDraw;
903
904 // Token: 0x040042D8 RID: 17112
905 public static bool[] UseAltFaceHeadDraw;
906 }
907 }
908
909 // Token: 0x0200059A RID: 1434
910 public class Body
911 {
912 // Token: 0x060034D2 RID: 13522 RVA: 0x0020A8DC File Offset: 0x00208ADC
913 public Body()
914 {
915 }
916
917 // Token: 0x060034D3 RID: 13523 RVA: 0x0020A8F0 File Offset: 0x00208AF0
918 // Note: this type is marked as 'beforefieldinit'.
919 static Body()
920 {
921 }
922
923 // Token: 0x040042D9 RID: 17113
924 public const int FamiliarShirt = 0;
925
926 // Token: 0x040042DA RID: 17114
927 public const int CopperChainmail = 1;
928
929 // Token: 0x040042DB RID: 17115
930 public const int IronChainmail = 2;
931
932 // Token: 0x040042DC RID: 17116
933 public const int SilverChainmail = 3;
934
935 // Token: 0x040042DD RID: 17117
936 public const int GoldChainmail = 4;
937
938 // Token: 0x040042DE RID: 17118
939 public const int ShadowScalemail = 5;
940
941 // Token: 0x040042DF RID: 17119
942 public const int MeteorSuit = 6;
943
944 // Token: 0x040042E0 RID: 17120
945 public const int NecroBreastplate = 7;
946
947 // Token: 0x040042E1 RID: 17121
948 public const int JungleShirt = 8;
949
950 // Token: 0x040042E2 RID: 17122
951 public const int MoltenBreastplate = 9;
952
953 // Token: 0x040042E3 RID: 17123
954 public const int TuxedoShirt = 10;
955
956 // Token: 0x040042E4 RID: 17124
957 public const int PlumbersShirt = 11;
958
959 // Token: 0x040042E5 RID: 17125
960 public const int HerosShirt = 12;
961
962 // Token: 0x040042E6 RID: 17126
963 public const int ArchaeologistsJacket = 13;
964
965 // Token: 0x040042E7 RID: 17127
966 public const int NinjaShirt = 14;
967
968 // Token: 0x040042E8 RID: 17128
969 public const int Robe = 15;
970
971 // Token: 0x040042E9 RID: 17129
972 public const int TheDoctorsShirt = 16;
973
974 // Token: 0x040042EA RID: 17130
975 public const int CobaltBreastplate = 17;
976
977 // Token: 0x040042EB RID: 17131
978 public const int MythrilChainmail = 18;
979
980 // Token: 0x040042EC RID: 17132
981 public const int AdamantiteBreastplate = 19;
982
983 // Token: 0x040042ED RID: 17133
984 public const int MiningShirt = 20;
985
986 // Token: 0x040042EE RID: 17134
987 public const int Werewolf = 21;
988
989 // Token: 0x040042EF RID: 17135
990 public const int Merfolk = 22;
991
992 // Token: 0x040042F0 RID: 17136
993 public const int ClownShirt = 23;
994
995 // Token: 0x040042F1 RID: 17137
996 public const int HallowedPlateMail = 24;
997
998 // Token: 0x040042F2 RID: 17138
999 public const int SantaShirt = 25;
1000
1001 // Token: 0x040042F3 RID: 17139
1002 public const int RedsBreastplate = 26;
1003
1004 // Token: 0x040042F4 RID: 17140
1005 public const int FrostBreastplate = 27;
1006
1007 // Token: 0x040042F5 RID: 17141
1008 public const int TinChainmail = 28;
1009
1010 // Token: 0x040042F6 RID: 17142
1011 public const int LeadChainmail = 29;
1012
1013 // Token: 0x040042F7 RID: 17143
1014 public const int TungstenChainmail = 30;
1015
1016 // Token: 0x040042F8 RID: 17144
1017 public const int PlatinumChainmail = 31;
1018
1019 // Token: 0x040042F9 RID: 17145
1020 public const int WoodBreastplate = 32;
1021
1022 // Token: 0x040042FA RID: 17146
1023 public const int EbonwoodBreastplate = 33;
1024
1025 // Token: 0x040042FB RID: 17147
1026 public const int RichMahoganyBreastplate = 34;
1027
1028 // Token: 0x040042FC RID: 17148
1029 public const int PearlwoodBreastplate = 35;
1030
1031 // Token: 0x040042FD RID: 17149
1032 public const int RuneRobe = 36;
1033
1034 // Token: 0x040042FE RID: 17150
1035 public const int CrimsonScalemail = 37;
1036
1037 // Token: 0x040042FF RID: 17151
1038 public const int EskimoCoat = 38;
1039
1040 // Token: 0x04004300 RID: 17152
1041 public const int SteampunkShirt = 39;
1042
1043 // Token: 0x04004301 RID: 17153
1044 public const int BeeShirt = 40;
1045
1046 // Token: 0x04004302 RID: 17154
1047 public const int PrincessCostume = 41;
1048
1049 // Token: 0x04004303 RID: 17155
1050 public const int PharaohsRobe = 42;
1051
1052 // Token: 0x04004304 RID: 17156
1053 public const int MummyShirt = 43;
1054
1055 // Token: 0x04004305 RID: 17157
1056 public const int CowboyJacket = 44;
1057
1058 // Token: 0x04004306 RID: 17158
1059 public const int PirateShirt = 45;
1060
1061 // Token: 0x04004307 RID: 17159
1062 public const int CactusBreastplate = 46;
1063
1064 // Token: 0x04004308 RID: 17160
1065 public const int ShadewoodBreastplate = 47;
1066
1067 // Token: 0x04004309 RID: 17161
1068 public const int AncientShadowScalemail = 48;
1069
1070 // Token: 0x0400430A RID: 17162
1071 public const int AncientCobaltBreastplate = 49;
1072
1073 // Token: 0x0400430B RID: 17163
1074 public const int PinkEskimoCoat = 50;
1075
1076 // Token: 0x0400430C RID: 17164
1077 public const int ChlorophytePlateMail = 51;
1078
1079 // Token: 0x0400430D RID: 17165
1080 public const int RainCoat = 52;
1081
1082 // Token: 0x0400430E RID: 17166
1083 public const int TikiShirt = 53;
1084
1085 // Token: 0x0400430F RID: 17167
1086 public const int PalladiumBreastplate = 54;
1087
1088 // Token: 0x04004310 RID: 17168
1089 public const int OrichalcumBreastplate = 55;
1090
1091 // Token: 0x04004311 RID: 17169
1092 public const int TitaniumBreastplate = 56;
1093
1094 // Token: 0x04004312 RID: 17170
1095 public const int SailorShirt = 57;
1096
1097 // Token: 0x04004313 RID: 17171
1098 public const int AmethystRobe = 58;
1099
1100 // Token: 0x04004314 RID: 17172
1101 public const int TopazRobe = 59;
1102
1103 // Token: 0x04004315 RID: 17173
1104 public const int SapphireRobe = 60;
1105
1106 // Token: 0x04004316 RID: 17174
1107 public const int EmeraldRobe = 61;
1108
1109 // Token: 0x04004317 RID: 17175
1110 public const int RubyRobe = 62;
1111
1112 // Token: 0x04004318 RID: 17176
1113 public const int DiamondRobe = 63;
1114
1115 // Token: 0x04004319 RID: 17177
1116 public const int WhiteTuxedoShirt = 64;
1117
1118 // Token: 0x0400431A RID: 17178
1119 public const int TurtleScaleMail = 65;
1120
1121 // Token: 0x0400431B RID: 17179
1122 public const int SpectreRobe = 66;
1123
1124 // Token: 0x0400431C RID: 17180
1125 public const int ShroomiteBreastplate = 67;
1126
1127 // Token: 0x0400431D RID: 17181
1128 public const int CenxsBreastplate = 68;
1129
1130 // Token: 0x0400431E RID: 17182
1131 public const int CrownosBreastplate = 69;
1132
1133 // Token: 0x0400431F RID: 17183
1134 public const int WillsBreastplate = 70;
1135
1136 // Token: 0x04004320 RID: 17184
1137 public const int JimsBreastplate = 71;
1138
1139 // Token: 0x04004321 RID: 17185
1140 public const int AaronsBreastplate = 72;
1141
1142 // Token: 0x04004322 RID: 17186
1143 public const int DTownsBreastplate = 73;
1144
1145 // Token: 0x04004323 RID: 17187
1146 public const int CenxsDress = 74;
1147
1148 // Token: 0x04004324 RID: 17188
1149 public const int PumpkinBreastplate = 75;
1150
1151 // Token: 0x04004325 RID: 17189
1152 public const int NurseShirt = 76;
1153
1154 // Token: 0x04004326 RID: 17190
1155 public const int DyeTraderRobe = 77;
1156
1157 // Token: 0x04004327 RID: 17191
1158 public const int CyborgShirt = 78;
1159
1160 // Token: 0x04004328 RID: 17192
1161 public const int CreeperShirt = 79;
1162
1163 // Token: 0x04004329 RID: 17193
1164 public const int CatShirt = 80;
1165
1166 // Token: 0x0400432A RID: 17194
1167 public const int GhostShirt = 81;
1168
1169 // Token: 0x0400432B RID: 17195
1170 public const int PumpkinShirt = 82;
1171
1172 // Token: 0x0400432C RID: 17196
1173 public const int RobotShirt = 83;
1174
1175 // Token: 0x0400432D RID: 17197
1176 public const int UnicornShirt = 84;
1177
1178 // Token: 0x0400432E RID: 17198
1179 public const int VampireShirt = 85;
1180
1181 // Token: 0x0400432F RID: 17199
1182 public const int LeprechaunShirt = 86;
1183
1184 // Token: 0x04004330 RID: 17200
1185 public const int PixieShirt = 87;
1186
1187 // Token: 0x04004331 RID: 17201
1188 public const int PrincessDress = 88;
1189
1190 // Token: 0x04004332 RID: 17202
1191 public const int WitchDress = 89;
1192
1193 // Token: 0x04004333 RID: 17203
1194 public const int BrideofFrankensteinDress = 90;
1195
1196 // Token: 0x04004334 RID: 17204
1197 public const int KarateTortoiseShirt = 91;
1198
1199 // Token: 0x04004335 RID: 17205
1200 public const int ScarecrowShirt = 92;
1201
1202 // Token: 0x04004336 RID: 17206
1203 public const int ReaperRobe = 93;
1204
1205 // Token: 0x04004337 RID: 17207
1206 public const int FoxShirt = 94;
1207
1208 // Token: 0x04004338 RID: 17208
1209 public const int SpookyBreastplate = 95;
1210
1211 // Token: 0x04004339 RID: 17209
1212 public const int SpaceCreatureShirt = 96;
1213
1214 // Token: 0x0400433A RID: 17210
1215 public const int WolfShirt = 97;
1216
1217 // Token: 0x0400433B RID: 17211
1218 public const int TreasureHunterShirt = 98;
1219
1220 // Token: 0x0400433C RID: 17212
1221 public const int DryadCoverings = 99;
1222
1223 // Token: 0x0400433D RID: 17213
1224 public const int MrsClausShirt = 100;
1225
1226 // Token: 0x0400433E RID: 17214
1227 public const int TreeShirt = 101;
1228
1229 // Token: 0x0400433F RID: 17215
1230 public const int ParkaCoat = 102;
1231
1232 // Token: 0x04004340 RID: 17216
1233 public const int UglySweater = 103;
1234
1235 // Token: 0x04004341 RID: 17217
1236 public const int ElfShirt = 104;
1237
1238 // Token: 0x04004342 RID: 17218
1239 public const int BeetleScaleMail = 105;
1240
1241 // Token: 0x04004343 RID: 17219
1242 public const int BeetleShell = 106;
1243
1244 // Token: 0x04004344 RID: 17220
1245 public const int Gi = 165;
1246
1247 // Token: 0x04004345 RID: 17221
1248 public const int Kimono = 166;
1249
1250 // Token: 0x04004346 RID: 17222
1251 public const int GypsyRobe = 167;
1252
1253 // Token: 0x04004347 RID: 17223
1254 public const int BeeBreastplate = 168;
1255
1256 // Token: 0x04004348 RID: 17224
1257 public const int AnglerVest = 169;
1258
1259 // Token: 0x04004349 RID: 17225
1260 public const int SpiderBreastplate = 170;
1261
1262 // Token: 0x0400434A RID: 17226
1263 public const int MermaidAdornment = 171;
1264
1265 // Token: 0x0400434B RID: 17227
1266 public const int FishCostumeShirt = 172;
1267
1268 // Token: 0x0400434C RID: 17228
1269 public const int BorealWoodBreastplate = 173;
1270
1271 // Token: 0x0400434D RID: 17229
1272 public const int PalmWoodBreastplate = 174;
1273
1274 // Token: 0x0400434E RID: 17230
1275 public const int VortexBreastplate = 175;
1276
1277 // Token: 0x0400434F RID: 17231
1278 public const int NebulaBreastplate = 176;
1279
1280 // Token: 0x04004350 RID: 17232
1281 public const int SolarFlareBreastplate = 177;
1282
1283 // Token: 0x04004351 RID: 17233
1284 public const int MartianCostumeShirt = 178;
1285
1286 // Token: 0x04004352 RID: 17234
1287 public const int MartianUniformTorso = 179;
1288
1289 // Token: 0x04004353 RID: 17235
1290 public const int SolarCultistRobe = 180;
1291
1292 // Token: 0x04004354 RID: 17236
1293 public const int LunarCultistRobe = 181;
1294
1295 // Token: 0x04004355 RID: 17237
1296 public const int GladiatorBreastplate = 182;
1297
1298 // Token: 0x04004356 RID: 17238
1299 public const int LazuresValkyrieCloak = 183;
1300
1301 // Token: 0x04004357 RID: 17239
1302 public const int TaxCollectorsSuit = 184;
1303
1304 // Token: 0x04004358 RID: 17240
1305 public const int ClothiersJacket = 185;
1306
1307 // Token: 0x04004359 RID: 17241
1308 public const int BuccaneerTunic = 186;
1309
1310 // Token: 0x0400435A RID: 17242
1311 public const int ObsidianLongcoat = 187;
1312
1313 // Token: 0x0400435B RID: 17243
1314 public const int FallenTuxedoShirt = 188;
1315
1316 // Token: 0x0400435C RID: 17244
1317 public const int FossilPlate = 189;
1318
1319 // Token: 0x0400435D RID: 17245
1320 public const int StardustPlate = 190;
1321
1322 // Token: 0x0400435E RID: 17246
1323 public const int WeddingDress = 191;
1324
1325 // Token: 0x0400435F RID: 17247
1326 public const int Yoraiz0rsUniform = 192;
1327
1328 // Token: 0x04004360 RID: 17248
1329 public const int SkiphssSkin = 193;
1330
1331 // Token: 0x04004361 RID: 17249
1332 public const int LokisBreastplate = 194;
1333
1334 // Token: 0x04004362 RID: 17250
1335 public const int SillySunflowerTops = 195;
1336
1337 // Token: 0x04004363 RID: 17251
1338 public const int PedguinsJacket = 196;
1339
1340 // Token: 0x04004364 RID: 17252
1341 public const int AncientArmor = 197;
1342
1343 // Token: 0x04004365 RID: 17253
1344 public const int AncientBattleArmor = 198;
1345
1346 // Token: 0x04004366 RID: 17254
1347 public const int Lamia = 199;
1348
1349 // Token: 0x04004367 RID: 17255
1350 public const int ApprenticeRobe = 200;
1351
1352 // Token: 0x04004368 RID: 17256
1353 public const int SquirePlating = 201;
1354
1355 // Token: 0x04004369 RID: 17257
1356 public const int HuntressJerkin = 202;
1357
1358 // Token: 0x0400436A RID: 17258
1359 public const int MonkShirt = 203;
1360
1361 // Token: 0x0400436B RID: 17259
1362 public const int ValhallaKnight = 204;
1363
1364 // Token: 0x0400436C RID: 17260
1365 public const int ApprenticeDark = 205;
1366
1367 // Token: 0x0400436D RID: 17261
1368 public const int RedRidingHuntress = 206;
1369
1370 // Token: 0x0400436E RID: 17262
1371 public const int ShinobiInfiltrator = 207;
1372
1373 // Token: 0x0400436F RID: 17263
1374 public const int ArkhalisShirt = 208;
1375
1376 // Token: 0x04004370 RID: 17264
1377 public const int LeinforsShirt = 209;
1378
1379 // Token: 0x04004371 RID: 17265
1380 public const int Maid = 210;
1381
1382 // Token: 0x04004372 RID: 17266
1383 public const int MaidAlt = 211;
1384
1385 // Token: 0x04004373 RID: 17267
1386 public const int Golf = 212;
1387
1388 // Token: 0x04004374 RID: 17268
1389 public const int AmberRobe = 213;
1390
1391 // Token: 0x04004375 RID: 17269
1392 public const int GameMasterShirt = 214;
1393
1394 // Token: 0x04004376 RID: 17270
1395 public const int StarPrincessDress = 215;
1396
1397 // Token: 0x04004377 RID: 17271
1398 public const int ChefOutfit = 216;
1399
1400 // Token: 0x04004378 RID: 17272
1401 public const int SuperHeroCostume = 217;
1402
1403 // Token: 0x04004379 RID: 17273
1404 public const int PrettyPinkDress = 218;
1405
1406 // Token: 0x0400437A RID: 17274
1407 public const int UndertakerCoat = 219;
1408
1409 // Token: 0x0400437B RID: 17275
1410 public const int FuneralCoat = 220;
1411
1412 // Token: 0x0400437C RID: 17276
1413 public const int VictorianGothDress = 221;
1414
1415 // Token: 0x0400437D RID: 17277
1416 public const int GhostarShirt = 222;
1417
1418 // Token: 0x0400437E RID: 17278
1419 public const int DrManFlyLabCoat = 223;
1420
1421 // Token: 0x0400437F RID: 17279
1422 public const int ButcherApron = 224;
1423
1424 // Token: 0x04004380 RID: 17280
1425 public const int SafemanSunDress = 225;
1426
1427 // Token: 0x04004381 RID: 17281
1428 public const int FoodBarbarianArmor = 226;
1429
1430 // Token: 0x04004382 RID: 17282
1431 public const int GroxTheGreatArmor = 227;
1432
1433 // Token: 0x04004383 RID: 17283
1434 public const int MushroomVest = 228;
1435
1436 // Token: 0x04004384 RID: 17284
1437 public const int AncientHallowedPlateMail = 229;
1438
1439 // Token: 0x04004385 RID: 17285
1440 public const int CrystalNinjaChestplate = 230;
1441
1442 // Token: 0x04004386 RID: 17286
1443 public const int GraduationGownBlue = 231;
1444
1445 // Token: 0x04004387 RID: 17287
1446 public const int GraduationGownMaroon = 232;
1447
1448 // Token: 0x04004388 RID: 17288
1449 public const int GraduationGownBlack = 233;
1450
1451 // Token: 0x04004389 RID: 17289
1452 public const int DeadMansSweater = 234;
1453
1454 // Token: 0x0400438A RID: 17290
1455 public const int PlaguebringerChestplate = 235;
1456
1457 // Token: 0x0400438B RID: 17291
1458 public const int RoninShirt = 236;
1459
1460 // Token: 0x0400438C RID: 17292
1461 public const int TimelessTravelerRobe = 237;
1462
1463 // Token: 0x0400438D RID: 17293
1464 public const int FloretProtectorChestplate = 238;
1465
1466 // Token: 0x0400438E RID: 17294
1467 public const int CapricornChestplate = 239;
1468
1469 // Token: 0x0400438F RID: 17295
1470 public const int TVHeadSuit = 240;
1471
1472 // Token: 0x04004390 RID: 17296
1473 public const int FlinxFurCoat = 241;
1474
1475 // Token: 0x04004391 RID: 17297
1476 public const int RoyalDressTop = 242;
1477
1478 // Token: 0x04004392 RID: 17298
1479 public const int PrinceUniform = 243;
1480
1481 // Token: 0x04004393 RID: 17299
1482 public const int WilsonShirt = 244;
1483
1484 // Token: 0x04004394 RID: 17300
1485 public const int WillowShirt = 245;
1486
1487 // Token: 0x04004395 RID: 17301
1488 public const int AshWoodBreastplate = 246;
1489
1490 // Token: 0x04004396 RID: 17302
1491 public const int LincolnsHoodie = 247;
1492
1493 // Token: 0x04004397 RID: 17303
1494 public static readonly int Count;
1495
1496 // Token: 0x0200059B RID: 1435
1497 public class Sets
1498 {
1499 // Token: 0x060034D4 RID: 13524 RVA: 0x00003BB6 File Offset: 0x00001DB6
1500 public Sets()
1501 {
1502 }
1503
1504 // Token: 0x060034D5 RID: 13525 RVA: 0x00003BB6 File Offset: 0x00001DB6
1505 // Note: this type is marked as 'beforefieldinit'.
1506 static Sets()
1507 {
1508 }
1509
1510 // Token: 0x04004398 RID: 17304
1511 public static SetFactory Factory;
1512
1513 // Token: 0x04004399 RID: 17305
1514 public static bool[] NeedsToDrawArm;
1515
1516 // Token: 0x0400439A RID: 17306
1517 public static int[] IncludedCapeBack;
1518
1519 // Token: 0x0400439B RID: 17307
1520 public static int[] IncludedCapeBackFemale;
1521
1522 // Token: 0x0400439C RID: 17308
1523 public static int[] IncludedCapeFront;
1524
1525 // Token: 0x0400439D RID: 17309
1527
1528 // Token: 0x0400439E RID: 17310
1529 public static bool[] UsesNewFramingCode;
1530
1531 // Token: 0x0400439F RID: 17311
1532 public static bool[] showsShouldersWhileJumping;
1533
1534 // Token: 0x040043A0 RID: 17312
1535 public static bool[] shouldersAreAlwaysInTheBack;
1536
1537 // Token: 0x040043A1 RID: 17313
1538 public static bool[] DisableHandOnAndOffAccDraw;
1539
1540 // Token: 0x040043A2 RID: 17314
1541 public static bool[] DisableBeltAccDraw;
1542
1543 // Token: 0x0200059C RID: 1436
1545 {
1546 // Token: 0x17000686 RID: 1670
1547 // (get) Token: 0x060034D6 RID: 13526 RVA: 0x0020A900 File Offset: 0x00208B00
1548 public bool Invalid
1549 {
1550 get
1551 {
1552 return default(bool);
1553 }
1554 }
1555
1556 // Token: 0x040043A3 RID: 17315
1557 public sbyte frontCape;
1558
1559 // Token: 0x040043A4 RID: 17316
1560 public sbyte backCape;
1561 }
1562 }
1563 }
1564
1565 // Token: 0x0200059D RID: 1437
1566 public class Legs
1567 {
1568 // Token: 0x060034D7 RID: 13527 RVA: 0x0020A918 File Offset: 0x00208B18
1569 public Legs()
1570 {
1571 }
1572
1573 // Token: 0x060034D8 RID: 13528 RVA: 0x0020A92C File Offset: 0x00208B2C
1574 // Note: this type is marked as 'beforefieldinit'.
1575 static Legs()
1576 {
1577 }
1578
1579 // Token: 0x040043A5 RID: 17317
1580 public const int FamiliarPants = 0;
1581
1582 // Token: 0x040043A6 RID: 17318
1583 public const int CopperGreaves = 1;
1584
1585 // Token: 0x040043A7 RID: 17319
1586 public const int IronGreaves = 2;
1587
1588 // Token: 0x040043A8 RID: 17320
1589 public const int SilverGreaves = 3;
1590
1591 // Token: 0x040043A9 RID: 17321
1592 public const int GoldGreaves = 4;
1593
1594 // Token: 0x040043AA RID: 17322
1595 public const int ShadowGreaves = 5;
1596
1597 // Token: 0x040043AB RID: 17323
1598 public const int MeteorLeggings = 6;
1599
1600 // Token: 0x040043AC RID: 17324
1601 public const int NecroGreaves = 7;
1602
1603 // Token: 0x040043AD RID: 17325
1604 public const int JunglePants = 8;
1605
1606 // Token: 0x040043AE RID: 17326
1607 public const int MoltenGreaves = 9;
1608
1609 // Token: 0x040043AF RID: 17327
1610 public const int TuxedoPants = 10;
1611
1612 // Token: 0x040043B0 RID: 17328
1613 public const int PlumbersPants = 11;
1614
1615 // Token: 0x040043B1 RID: 17329
1616 public const int HerosPants = 12;
1617
1618 // Token: 0x040043B2 RID: 17330
1619 public const int ArchaeologistsPants = 13;
1620
1621 // Token: 0x040043B3 RID: 17331
1622 public const int NinjaPants = 14;
1623
1624 // Token: 0x040043B4 RID: 17332
1625 public const int TheDoctorsPants = 15;
1626
1627 // Token: 0x040043B5 RID: 17333
1628 public const int CobaltLeggings = 16;
1629
1630 // Token: 0x040043B6 RID: 17334
1631 public const int MythrilGreaves = 17;
1632
1633 // Token: 0x040043B7 RID: 17335
1634 public const int AdamantiteLeggings = 18;
1635
1636 // Token: 0x040043B8 RID: 17336
1637 public const int MiningPants = 19;
1638
1639 // Token: 0x040043B9 RID: 17337
1640 public const int ClownPants = 22;
1641
1642 // Token: 0x040043BA RID: 17338
1643 public const int HallowedGreaves = 23;
1644
1645 // Token: 0x040043BB RID: 17339
1646 public const int SantaPants = 24;
1647
1648 // Token: 0x040043BC RID: 17340
1649 public const int RedsLeggings = 25;
1650
1651 // Token: 0x040043BD RID: 17341
1652 public const int FrostLeggings = 26;
1653
1654 // Token: 0x040043BE RID: 17342
1655 public const int TinGreaves = 27;
1656
1657 // Token: 0x040043BF RID: 17343
1658 public const int LeadGreaves = 28;
1659
1660 // Token: 0x040043C0 RID: 17344
1661 public const int TungstenGreaves = 29;
1662
1663 // Token: 0x040043C1 RID: 17345
1664 public const int PlatinumGreaves = 30;
1665
1666 // Token: 0x040043C2 RID: 17346
1667 public const int WoodGreaves = 31;
1668
1669 // Token: 0x040043C3 RID: 17347
1670 public const int EbonwoodGreaves = 32;
1671
1672 // Token: 0x040043C4 RID: 17348
1673 public const int RichMahoganyGreaves = 33;
1674
1675 // Token: 0x040043C5 RID: 17349
1676 public const int PearlwoodGreaves = 34;
1677
1678 // Token: 0x040043C6 RID: 17350
1679 public const int CrimsonGreaves = 35;
1680
1681 // Token: 0x040043C7 RID: 17351
1682 public const int EskimoPants = 36;
1683
1684 // Token: 0x040043C8 RID: 17352
1685 public const int SteampunkPants = 37;
1686
1687 // Token: 0x040043C9 RID: 17353
1688 public const int BeePants = 38;
1689
1690 // Token: 0x040043CA RID: 17354
1691 public const int MummyPants = 39;
1692
1693 // Token: 0x040043CB RID: 17355
1694 public const int CowboyPants = 40;
1695
1696 // Token: 0x040043CC RID: 17356
1697 public const int PiratePants = 41;
1698
1699 // Token: 0x040043CD RID: 17357
1700 public const int CactusLeggings = 42;
1701
1702 // Token: 0x040043CE RID: 17358
1703 public const int ShadewoodGreaves = 43;
1704
1705 // Token: 0x040043CF RID: 17359
1706 public const int AncientShadowGreaves = 44;
1707
1708 // Token: 0x040043D0 RID: 17360
1709 public const int AncientCobaltLeggings = 45;
1710
1711 // Token: 0x040043D1 RID: 17361
1712 public const int PinkEskimoPants = 46;
1713
1714 // Token: 0x040043D2 RID: 17362
1715 public const int ChlorophyteGreaves = 47;
1716
1717 // Token: 0x040043D3 RID: 17363
1718 public const int TikiPants = 48;
1719
1720 // Token: 0x040043D4 RID: 17364
1721 public const int PalladiumLeggings = 49;
1722
1723 // Token: 0x040043D5 RID: 17365
1724 public const int OrichalcumLeggings = 50;
1725
1726 // Token: 0x040043D6 RID: 17366
1727 public const int TitaniumLeggings = 51;
1728
1729 // Token: 0x040043D7 RID: 17367
1730 public const int SailorPants = 52;
1731
1732 // Token: 0x040043D8 RID: 17368
1733 public const int WhiteTuxedoPants = 53;
1734
1735 // Token: 0x040043D9 RID: 17369
1736 public const int TurtleLeggings = 54;
1737
1738 // Token: 0x040043DA RID: 17370
1739 public const int SpectrePants = 55;
1740
1741 // Token: 0x040043DB RID: 17371
1742 public const int ShroomiteLeggings = 56;
1743
1744 // Token: 0x040043DC RID: 17372
1745 public const int CenxsLeggings = 57;
1746
1747 // Token: 0x040043DD RID: 17373
1748 public const int CrownosLeggings = 58;
1749
1750 // Token: 0x040043DE RID: 17374
1751 public const int WillsLeggings = 59;
1752
1753 // Token: 0x040043DF RID: 17375
1754 public const int JimsLeggings = 60;
1755
1756 // Token: 0x040043E0 RID: 17376
1757 public const int AaronsLeggings = 61;
1758
1759 // Token: 0x040043E1 RID: 17377
1760 public const int DTownsLeggings = 62;
1761
1762 // Token: 0x040043E2 RID: 17378
1763 public const int CenxsDressPants = 63;
1764
1765 // Token: 0x040043E3 RID: 17379
1766 public const int PumpkinLeggings = 64;
1767
1768 // Token: 0x040043E4 RID: 17380
1769 public const int NursePants = 65;
1770
1771 // Token: 0x040043E5 RID: 17381
1772 public const int CyborgPants = 66;
1773
1774 // Token: 0x040043E6 RID: 17382
1775 public const int CreeperPants = 67;
1776
1777 // Token: 0x040043E7 RID: 17383
1778 public const int CatPants = 68;
1779
1780 // Token: 0x040043E8 RID: 17384
1781 public const int PumpkinPants = 69;
1782
1783 // Token: 0x040043E9 RID: 17385
1784 public const int RobotPants = 70;
1785
1786 // Token: 0x040043EA RID: 17386
1787 public const int UnicornPants = 71;
1788
1789 // Token: 0x040043EB RID: 17387
1790 public const int VampirePants = 72;
1791
1792 // Token: 0x040043EC RID: 17388
1793 public const int LeprechaunPants = 73;
1794
1795 // Token: 0x040043ED RID: 17389
1796 public const int PixiePants = 74;
1797
1798 // Token: 0x040043EE RID: 17390
1799 public const int WitchBoots = 75;
1800
1801 // Token: 0x040043EF RID: 17391
1802 public const int KarateTortoisePants = 76;
1803
1804 // Token: 0x040043F0 RID: 17392
1805 public const int ScarecrowPants = 77;
1806
1807 // Token: 0x040043F1 RID: 17393
1808 public const int FoxPants = 78;
1809
1810 // Token: 0x040043F2 RID: 17394
1811 public const int SpookyLeggings = 79;
1812
1813 // Token: 0x040043F3 RID: 17395
1814 public const int SpaceCreaturePants = 80;
1815
1816 // Token: 0x040043F4 RID: 17396
1817 public const int WolfPants = 81;
1818
1819 // Token: 0x040043F5 RID: 17397
1820 public const int TreasureHunterPants = 82;
1821
1822 // Token: 0x040043F6 RID: 17398
1823 public const int DryadLoincloth = 83;
1824
1825 // Token: 0x040043F7 RID: 17399
1826 public const int MrsClausHeels = 84;
1827
1828 // Token: 0x040043F8 RID: 17400
1829 public const int TreeTrunks = 85;
1830
1831 // Token: 0x040043F9 RID: 17401
1832 public const int ParkaPants = 86;
1833
1834 // Token: 0x040043FA RID: 17402
1835 public const int ElfPants = 87;
1836
1837 // Token: 0x040043FB RID: 17403
1838 public const int BeetleLeggings = 98;
1839
1840 // Token: 0x040043FC RID: 17404
1841 public const int GiFemaleExtension = 99;
1842
1843 // Token: 0x040043FD RID: 17405
1844 public const int GypsyRobeMaleExtension = 101;
1845
1846 // Token: 0x040043FE RID: 17406
1847 public const int GypsyRobeFemaleExtension = 102;
1848
1849 // Token: 0x040043FF RID: 17407
1850 public const int BeeGreaves = 103;
1851
1852 // Token: 0x04004400 RID: 17408
1853 public const int AnglerPants = 104;
1854
1855 // Token: 0x04004401 RID: 17409
1856 public const int SpiderGreaves = 105;
1857
1858 // Token: 0x04004402 RID: 17410
1859 public const int MermaidTail = 106;
1860
1861 // Token: 0x04004403 RID: 17411
1862 public const int FishCostumeFinskirt = 107;
1863
1864 // Token: 0x04004404 RID: 17412
1865 public const int BorealWoodGreaves = 108;
1866
1867 // Token: 0x04004405 RID: 17413
1868 public const int PalmWoodGreaves = 109;
1869
1870 // Token: 0x04004406 RID: 17414
1871 public const int VortexLeggings = 110;
1872
1873 // Token: 0x04004407 RID: 17415
1874 public const int NebulaLeggings = 111;
1875
1876 // Token: 0x04004408 RID: 17416
1877 public const int SolarFlareLeggings = 112;
1878
1879 // Token: 0x04004409 RID: 17417
1880 public const int MartianCostumePants = 113;
1881
1882 // Token: 0x0400440A RID: 17418
1883 public const int MartianUniformPants = 114;
1884
1885 // Token: 0x0400440B RID: 17419
1886 public const int GiMaleExtension = 118;
1887
1888 // Token: 0x0400440C RID: 17420
1889 public const int GladiatorLeggings = 122;
1890
1891 // Token: 0x0400440D RID: 17421
1892 public const int TaxCollectorsPants = 124;
1893
1894 // Token: 0x0400440E RID: 17422
1895 public const int ClothiersPants = 125;
1896
1897 // Token: 0x0400440F RID: 17423
1898 public const int BuccaneerPantaloons = 126;
1899
1900 // Token: 0x04004410 RID: 17424
1901 public const int ObsidianPants = 127;
1902
1903 // Token: 0x04004411 RID: 17425
1904 public const int FallenTuxedoPants = 128;
1905
1906 // Token: 0x04004412 RID: 17426
1907 public const int FossilGreaves = 129;
1908
1909 // Token: 0x04004413 RID: 17427
1910 public const int StardustLeggings = 130;
1911
1912 // Token: 0x04004414 RID: 17428
1913 public const int Yoraiz0rsSkirt = 132;
1914
1915 // Token: 0x04004415 RID: 17429
1916 public const int SkiphssBearButt = 133;
1917
1918 // Token: 0x04004416 RID: 17430
1919 public const int LokisGreaves = 134;
1920
1921 // Token: 0x04004417 RID: 17431
1922 public const int SillySunflowerBottoms = 138;
1923
1924 // Token: 0x04004418 RID: 17432
1925 public const int PedguinsTrousers = 139;
1926
1927 // Token: 0x04004419 RID: 17433
1928 public const int DjinnsCurse = 140;
1929
1930 // Token: 0x0400441A RID: 17434
1931 public const int AncientArmor = 141;
1932
1933 // Token: 0x0400441B RID: 17435
1934 public const int AncientBattleArmor = 142;
1935
1936 // Token: 0x0400441C RID: 17436
1937 public const int Lamia = 143;
1938
1939 // Token: 0x0400441D RID: 17437
1940 public const int ApprenticeTrousers = 144;
1941
1942 // Token: 0x0400441E RID: 17438
1943 public const int SquireGreaves = 145;
1944
1945 // Token: 0x0400441F RID: 17439
1946 public const int HuntressPantsMale = 146;
1947
1948 // Token: 0x04004420 RID: 17440
1949 public const int HuntressPantsFemale = 147;
1950
1951 // Token: 0x04004421 RID: 17441
1952 public const int MonkPants = 148;
1953
1954 // Token: 0x04004422 RID: 17442
1955 public const int ApprenticeRobeExtension = 149;
1956
1957 // Token: 0x04004423 RID: 17443
1958 public const int SquirePlatingExtension = 150;
1959
1960 // Token: 0x04004424 RID: 17444
1961 public const int HuntressJerkinExtension = 151;
1962
1963 // Token: 0x04004425 RID: 17445
1964 public const int ValhallaKnight = 152;
1965
1966 // Token: 0x04004426 RID: 17446
1967 public const int ApprenticeDark = 153;
1968
1969 // Token: 0x04004427 RID: 17447
1970 public const int RedRidingHuntress = 154;
1971
1972 // Token: 0x04004428 RID: 17448
1973 public const int RedRidingHuntress_Male = 155;
1974
1975 // Token: 0x04004429 RID: 17449
1976 public const int ShinobiInfiltrator = 156;
1977
1978 // Token: 0x0400442A RID: 17450
1979 public const int ArkhalisPants_Male = 157;
1980
1981 // Token: 0x0400442B RID: 17451
1982 public const int ArkhalisPants_Female = 158;
1983
1984 // Token: 0x0400442C RID: 17452
1985 public const int LeinforsPants = 159;
1986
1987 // Token: 0x0400442D RID: 17453
1988 public const int LeinforsPantsCoat = 160;
1989
1990 // Token: 0x0400442E RID: 17454
1991 public const int ShinobiInfiltratorBodyExtension = 161;
1992
1993 // Token: 0x0400442F RID: 17455
1994 public const int ForbiddenArmorBodyExtension = 162;
1995
1996 // Token: 0x04004430 RID: 17456
1998
1999 // Token: 0x04004431 RID: 17457
2000 public const int BeeBreastplateBodyExtension = 164;
2001
2002 // Token: 0x04004432 RID: 17458
2003 public const int ReaperRobe = 165;
2004
2005 // Token: 0x04004433 RID: 17459
2006 public const int BrideOfFrankensteinDress = 166;
2007
2008 // Token: 0x04004434 RID: 17460
2009 public const int WitchDress = 167;
2010
2011 // Token: 0x04004435 RID: 17461
2012 public const int PrincessDress = 168;
2013
2014 // Token: 0x04004436 RID: 17462
2015 public const int GhostShirt = 169;
2016
2017 // Token: 0x04004437 RID: 17463
2018 public const int DTownBreastplateBodyExtension = 170;
2019
2020 // Token: 0x04004438 RID: 17464
2021 public const int RaincoatMaleBodyExtension = 171;
2022
2023 // Token: 0x04004439 RID: 17465
2024 public const int RaincoatFemaleBodyExtension = 172;
2025
2026 // Token: 0x0400443A RID: 17466
2027 public const int ObsidianLongcoatBodyExtension = 173;
2028
2029 // Token: 0x0400443B RID: 17467
2030 public const int ApprenticeDarkBodyExtension = 174;
2031
2032 // Token: 0x0400443C RID: 17468
2033 public const int TikiShirtBodyExtensionMale = 175;
2034
2035 // Token: 0x0400443D RID: 17469
2036 public const int TikiShirtBodyExtensionFemale = 176;
2037
2038 // Token: 0x0400443E RID: 17470
2039 public const int MaidBodyExtensionFemale = 177;
2040
2041 // Token: 0x0400443F RID: 17471
2042 public const int MaidBodyExtensionMale = 178;
2043
2044 // Token: 0x04004440 RID: 17472
2045 public const int MaidFemale = 179;
2046
2047 // Token: 0x04004441 RID: 17473
2048 public const int MaidMale = 180;
2049
2050 // Token: 0x04004442 RID: 17474
2051 public const int MaidAltBodyExtensionFemale = 181;
2052
2053 // Token: 0x04004443 RID: 17475
2054 public const int MaidAltBodyExtensionMale = 182;
2055
2056 // Token: 0x04004444 RID: 17476
2057 public const int MaidAltFemale = 183;
2058
2059 // Token: 0x04004445 RID: 17477
2060 public const int MaidAltMale = 184;
2061
2062 // Token: 0x04004446 RID: 17478
2063 public const int Golf = 185;
2064
2065 // Token: 0x04004447 RID: 17479
2066 public const int WitchDressBodyExtension = 186;
2067
2068 // Token: 0x04004448 RID: 17480
2069 public const int AmberRobe = 187;
2070
2071 // Token: 0x04004449 RID: 17481
2072 public const int GameMasterPants = 188;
2073
2074 // Token: 0x0400444A RID: 17482
2075 public const int StarPrincessDress = 189;
2076
2077 // Token: 0x0400444B RID: 17483
2078 public const int ChefPants = 190;
2079
2080 // Token: 0x0400444C RID: 17484
2081 public const int SuperHeroTightsMale = 191;
2082
2083 // Token: 0x0400444D RID: 17485
2084 public const int SuperHeroTightsFemale = 192;
2085
2086 // Token: 0x0400444E RID: 17486
2087 public const int PrettyPinkDressPantsMale = 193;
2088
2089 // Token: 0x0400444F RID: 17487
2090 public const int PrettyPinkDressPantsFemale = 194;
2091
2092 // Token: 0x04004450 RID: 17488
2093 public const int PrettyPinkDressSkirt = 195;
2094
2095 // Token: 0x04004451 RID: 17489
2096 public const int UndertakerCoat = 196;
2097
2098 // Token: 0x04004452 RID: 17490
2099 public const int FuneralPantsMale = 197;
2100
2101 // Token: 0x04004453 RID: 17491
2102 public const int FuneralPantsFemale = 198;
2103
2104 // Token: 0x04004454 RID: 17492
2105 public const int VictorianGothDressExtension = 199;
2106
2107 // Token: 0x04004455 RID: 17493
2108 public const int GhostarShirtExtensionFemale = 200;
2109
2110 // Token: 0x04004456 RID: 17494
2111 public const int GhostarShirtExtensionMale = 201;
2112
2113 // Token: 0x04004457 RID: 17495
2114 public const int GhostarLegsFemale = 202;
2115
2116 // Token: 0x04004458 RID: 17496
2117 public const int GhostarLegsMale = 203;
2118
2119 // Token: 0x04004459 RID: 17497
2120 public const int DrManFlyLabCoatLegs = 204;
2121
2122 // Token: 0x0400445A RID: 17498
2123 public const int ButcherPants = 205;
2124
2125 // Token: 0x0400445B RID: 17499
2126 public const int SafemanSunDressExtension = 206;
2127
2128 // Token: 0x0400445C RID: 17500
2129 public const int SafemanDressLeggingsFemale = 207;
2130
2131 // Token: 0x0400445D RID: 17501
2132 public const int SafemanDressLeggingsMale = 208;
2133
2134 // Token: 0x0400445E RID: 17502
2135 public const int FoodBarbarianGreaves = 209;
2136
2137 // Token: 0x0400445F RID: 17503
2138 public const int GroxTheGreatGreaves = 210;
2139
2140 // Token: 0x04004460 RID: 17504
2141 public const int MushroomPants = 211;
2142
2143 // Token: 0x04004461 RID: 17505
2144 public const int AncientHallowedGreaves = 212;
2145
2146 // Token: 0x04004462 RID: 17506
2147 public const int CrystalNinjaLeggings = 213;
2148
2149 // Token: 0x04004463 RID: 17507
2150 public const int GraduationGownBlueExtension = 214;
2151
2152 // Token: 0x04004464 RID: 17508
2153 public const int GraduationGownMaroonExtension = 215;
2154
2155 // Token: 0x04004465 RID: 17509
2156 public const int GraduationGownBlackExtension = 216;
2157
2158 // Token: 0x04004466 RID: 17510
2159 public const int MoonLordLegs = 217;
2160
2161 // Token: 0x04004467 RID: 17511
2162 public const int PlaguebringerGreaves = 218;
2163
2164 // Token: 0x04004468 RID: 17512
2165 public const int RoninPantsMale = 219;
2166
2167 // Token: 0x04004469 RID: 17513
2168 public const int RoninPantsFemale = 220;
2169
2170 // Token: 0x0400446A RID: 17514
2171 public const int RoninShirtExtension = 221;
2172
2173 // Token: 0x0400446B RID: 17515
2174 public const int TimelessTravelerBottom = 222;
2175
2176 // Token: 0x0400446C RID: 17516
2177 public const int TimelessTravelerRobeExtension = 223;
2178
2179 // Token: 0x0400446D RID: 17517
2180 public const int FloretProtectorLegs = 224;
2181
2182 // Token: 0x0400446E RID: 17518
2183 public const int CapricornLegs = 225;
2184
2185 // Token: 0x0400446F RID: 17519
2186 public const int CapricornTail = 226;
2187
2188 // Token: 0x04004470 RID: 17520
2189 public const int TVHeadPants = 227;
2190
2191 // Token: 0x04004471 RID: 17521
2192 public const int RoyalDressBottom = 228;
2193
2194 // Token: 0x04004472 RID: 17522
2195 public const int FlinxFurCoatExtension = 229;
2196
2197 // Token: 0x04004473 RID: 17523
2198 public const int PrincePants = 230;
2199
2200 // Token: 0x04004474 RID: 17524
2201 public const int WilsonPants = 231;
2202
2203 // Token: 0x04004475 RID: 17525
2204 public const int WillowSkirtMale = 232;
2205
2206 // Token: 0x04004476 RID: 17526
2207 public const int WillowSkirtFemale = 233;
2208
2209 // Token: 0x04004477 RID: 17527
2210 public const int AshWoodGreaves = 234;
2211
2212 // Token: 0x04004478 RID: 17528
2213 public const int LincolnsPants = 235;
2214
2215 // Token: 0x04004479 RID: 17529
2216 public static readonly int Count;
2217
2218 // Token: 0x0200059E RID: 1438
2219 public class Sets
2220 {
2221 // Token: 0x060034D9 RID: 13529 RVA: 0x00003BB6 File Offset: 0x00001DB6
2222 public Sets()
2223 {
2224 }
2225
2226 // Token: 0x060034DA RID: 13530 RVA: 0x00003BB6 File Offset: 0x00001DB6
2227 // Note: this type is marked as 'beforefieldinit'.
2228 static Sets()
2229 {
2230 }
2231
2232 // Token: 0x0400447A RID: 17530
2233 public static SetFactory Factory;
2234
2235 // Token: 0x0400447B RID: 17531
2237
2238 // Token: 0x0400447C RID: 17532
2239 public static bool[] IncompatibleWithFrogLeg;
2240 }
2241 }
2242
2243 // Token: 0x0200059F RID: 1439
2244 public class HandOn
2245 {
2246 // Token: 0x060034DB RID: 13531 RVA: 0x0020A93C File Offset: 0x00208B3C
2247 public HandOn()
2248 {
2249 }
2250
2251 // Token: 0x060034DC RID: 13532 RVA: 0x0020A950 File Offset: 0x00208B50
2252 // Note: this type is marked as 'beforefieldinit'.
2253 static HandOn()
2254 {
2255 }
2256
2257 // Token: 0x0400447D RID: 17533
2258 public const sbyte ManaRegenerationBand = 1;
2259
2260 // Token: 0x0400447E RID: 17534
2261 public const sbyte BandofRegeneration = 2;
2262
2263 // Token: 0x0400447F RID: 17535
2264 public const sbyte BandofStarpower = 3;
2265
2266 // Token: 0x04004480 RID: 17536
2267 public const sbyte CharmofMyths = 4;
2268
2269 // Token: 0x04004481 RID: 17537
2270 public const sbyte FeralClaws = 5;
2271
2272 // Token: 0x04004482 RID: 17538
2273 public const sbyte FireGauntlet = 6;
2274
2275 // Token: 0x04004483 RID: 17539
2276 public const sbyte HandWarmer = 7;
2277
2278 // Token: 0x04004484 RID: 17540
2279 public const sbyte MagicCuffs = 8;
2280
2281 // Token: 0x04004485 RID: 17541
2282 public const sbyte MechanicalGlove = 9;
2283
2284 // Token: 0x04004486 RID: 17542
2285 public const sbyte PowerGlove = 10;
2286
2287 // Token: 0x04004487 RID: 17543
2288 public const sbyte MasterNinjaGear = 11;
2289
2290 // Token: 0x04004488 RID: 17544
2291 public const sbyte TigerClimbingGear = 11;
2292
2293 // Token: 0x04004489 RID: 17545
2294 public const sbyte ClimbingClaws = 11;
2295
2296 // Token: 0x0400448A RID: 17546
2297 public const sbyte Shackle = 12;
2298
2299 // Token: 0x0400448B RID: 17547
2300 public const sbyte SunStone = 13;
2301
2302 // Token: 0x0400448C RID: 17548
2303 public const sbyte MoonStone = 14;
2304
2305 // Token: 0x0400448D RID: 17549
2306 public const sbyte TitanGlove = 15;
2307
2308 // Token: 0x0400448E RID: 17550
2309 public const sbyte DiamondRing = 16;
2310
2311 // Token: 0x0400448F RID: 17551
2312 public const sbyte CelestialCuffs = 17;
2313
2314 // Token: 0x04004490 RID: 17552
2315 public const sbyte YoyoGlove = 18;
2316
2317 // Token: 0x04004491 RID: 17553
2318 public const sbyte HuntressBuckler = 19;
2319
2320 // Token: 0x04004492 RID: 17554
2321 public const sbyte BersekerGlove = 20;
2322
2323 // Token: 0x04004493 RID: 17555
2324 public const sbyte FrogWebbing = 21;
2325
2326 // Token: 0x04004494 RID: 17556
2327 public const sbyte BoneGlove = 22;
2328
2329 // Token: 0x04004495 RID: 17557
2330 public const sbyte HandOfCreation = 23;
2331
2332 // Token: 0x04004496 RID: 17558
2333 public const sbyte LavaCharm = 24;
2334
2335 // Token: 0x04004497 RID: 17559
2336 public static readonly int Count;
2337
2338 // Token: 0x020005A0 RID: 1440
2339 public class Sets
2340 {
2341 // Token: 0x060034DD RID: 13533 RVA: 0x00003BB6 File Offset: 0x00001DB6
2342 public Sets()
2343 {
2344 }
2345
2346 // Token: 0x060034DE RID: 13534 RVA: 0x00003BB6 File Offset: 0x00001DB6
2347 // Note: this type is marked as 'beforefieldinit'.
2348 static Sets()
2349 {
2350 }
2351
2352 // Token: 0x04004498 RID: 17560
2353 public static SetFactory Factory;
2354
2355 // Token: 0x04004499 RID: 17561
2356 public static bool[] UsesNewFramingCode;
2357
2358 // Token: 0x0400449A RID: 17562
2360 }
2361 }
2362
2363 // Token: 0x020005A1 RID: 1441
2364 public class HandOff
2365 {
2366 // Token: 0x060034DF RID: 13535 RVA: 0x0020A960 File Offset: 0x00208B60
2367 public HandOff()
2368 {
2369 }
2370
2371 // Token: 0x060034E0 RID: 13536 RVA: 0x0020A974 File Offset: 0x00208B74
2372 // Note: this type is marked as 'beforefieldinit'.
2373 static HandOff()
2374 {
2375 }
2376
2377 // Token: 0x0400449B RID: 17563
2378 public const sbyte FireGauntlet = 1;
2379
2380 // Token: 0x0400449C RID: 17564
2381 public const sbyte HandWarmer = 2;
2382
2383 // Token: 0x0400449D RID: 17565
2384 public const sbyte MagicCuffs = 3;
2385
2386 // Token: 0x0400449E RID: 17566
2387 public const sbyte MechanicalGlove = 4;
2388
2389 // Token: 0x0400449F RID: 17567
2390 public const sbyte PowerGlove = 5;
2391
2392 // Token: 0x040044A0 RID: 17568
2393 public const sbyte MasterNinjaGear = 6;
2394
2395 // Token: 0x040044A1 RID: 17569
2396 public const sbyte TigerClimbingGear = 6;
2397
2398 // Token: 0x040044A2 RID: 17570
2399 public const sbyte ClimbingClaws = 6;
2400
2401 // Token: 0x040044A3 RID: 17571
2402 public const sbyte Shackle = 7;
2403
2404 // Token: 0x040044A4 RID: 17572
2405 public const sbyte TitanGlove = 8;
2406
2407 // Token: 0x040044A5 RID: 17573
2408 public const sbyte FeralClaws = 9;
2409
2410 // Token: 0x040044A6 RID: 17574
2411 public const sbyte CelestialCuffs = 10;
2412
2413 // Token: 0x040044A7 RID: 17575
2414 public const sbyte YoyoGlove = 11;
2415
2416 // Token: 0x040044A8 RID: 17576
2417 public const sbyte BersekerGlove = 12;
2418
2419 // Token: 0x040044A9 RID: 17577
2420 public const sbyte FrogWebbing = 13;
2421
2422 // Token: 0x040044AA RID: 17578
2423 public const sbyte BoneGlove = 14;
2424
2425 // Token: 0x040044AB RID: 17579
2426 public const sbyte HandOfCreation = 15;
2427
2428 // Token: 0x040044AC RID: 17580
2429 public static readonly int Count;
2430
2431 // Token: 0x020005A2 RID: 1442
2432 public class Sets
2433 {
2434 // Token: 0x060034E1 RID: 13537 RVA: 0x00003BB6 File Offset: 0x00001DB6
2435 public Sets()
2436 {
2437 }
2438
2439 // Token: 0x060034E2 RID: 13538 RVA: 0x00003BB6 File Offset: 0x00001DB6
2440 // Note: this type is marked as 'beforefieldinit'.
2441 static Sets()
2442 {
2443 }
2444
2445 // Token: 0x040044AD RID: 17581
2446 public static SetFactory Factory;
2447
2448 // Token: 0x040044AE RID: 17582
2449 public static bool[] UsesNewFramingCode;
2450 }
2451 }
2452
2453 // Token: 0x020005A3 RID: 1443
2454 public class Back
2455 {
2456 // Token: 0x060034E3 RID: 13539 RVA: 0x0020A984 File Offset: 0x00208B84
2457 public Back()
2458 {
2459 }
2460
2461 // Token: 0x060034E4 RID: 13540 RVA: 0x0020A998 File Offset: 0x00208B98
2462 // Note: this type is marked as 'beforefieldinit'.
2463 static Back()
2464 {
2465 }
2466
2467 // Token: 0x040044AF RID: 17583
2468 public const sbyte BeeCloak = 1;
2469
2470 // Token: 0x040044B0 RID: 17584
2471 public const sbyte StarCloak = 2;
2472
2473 // Token: 0x040044B1 RID: 17585
2474 public const sbyte CrimsonCloak = 3;
2475
2476 // Token: 0x040044B2 RID: 17586
2477 public const sbyte MysteriousCape = 4;
2478
2479 // Token: 0x040044B3 RID: 17587
2480 public const sbyte RedCape = 5;
2481
2482 // Token: 0x040044B4 RID: 17588
2483 public const sbyte WinterCape = 6;
2484
2485 // Token: 0x040044B5 RID: 17589
2486 public const sbyte MagicQuiver = 7;
2487
2488 // Token: 0x040044B6 RID: 17590
2489 public const sbyte ArchitectGizmoPack = 8;
2490
2491 // Token: 0x040044B7 RID: 17591
2492 public const sbyte HivePack = 9;
2493
2494 // Token: 0x040044B8 RID: 17592
2495 public const sbyte AnglerTackleBag = 10;
2496
2497 // Token: 0x040044B9 RID: 17593
2498 public const sbyte ApprenticeDark = 11;
2499
2500 // Token: 0x040044BA RID: 17594
2501 public const sbyte RedRidingHuntress = 12;
2502
2503 // Token: 0x040044BB RID: 17595
2504 public const sbyte ShinobiInfiltrator = 13;
2505
2506 // Token: 0x040044BC RID: 17596
2507 public const sbyte ManaCloak = 14;
2508
2509 // Token: 0x040044BD RID: 17597
2510 public const sbyte MoltenQuiver = 15;
2511
2512 // Token: 0x040044BE RID: 17598
2513 public const sbyte StalkersQuiver = 16;
2514
2515 // Token: 0x040044BF RID: 17599
2516 public const sbyte ClothiersJacket = 17;
2517
2518 // Token: 0x040044C0 RID: 17600
2519 public const sbyte SpaceCreatureShirt = 18;
2520
2521 // Token: 0x040044C1 RID: 17601
2522 public const sbyte FoxShirt = 19;
2523
2524 // Token: 0x040044C2 RID: 17602
2525 public const sbyte VampireShirt = 20;
2526
2527 // Token: 0x040044C3 RID: 17603
2528 public const sbyte CatShirt = 21;
2529
2530 // Token: 0x040044C4 RID: 17604
2531 public const sbyte SuperHeroCostumeMale = 22;
2532
2533 // Token: 0x040044C5 RID: 17605
2534 public const sbyte SuperHeroCostumeFemale = 23;
2535
2536 // Token: 0x040044C6 RID: 17606
2537 public const sbyte HunterCloak = 24;
2538
2539 // Token: 0x040044C7 RID: 17607
2540 public const sbyte DogTail = 25;
2541
2542 // Token: 0x040044C8 RID: 17608
2543 public const sbyte FoxTail = 26;
2544
2545 // Token: 0x040044C9 RID: 17609
2546 public const sbyte LizardTail = 27;
2547
2548 // Token: 0x040044CA RID: 17610
2549 public const sbyte BunnyTail = 28;
2550
2551 // Token: 0x040044CB RID: 17611
2552 public const sbyte HallowedCape = 29;
2553
2554 // Token: 0x040044CC RID: 17612
2555 public const sbyte PlaguebringerCloak = 30;
2556
2557 // Token: 0x040044CD RID: 17613
2558 public const sbyte RoninCloak = 31;
2559
2560 // Token: 0x040044CE RID: 17614
2561 public const sbyte FloretProtecterChestplate = 32;
2562
2563 // Token: 0x040044CF RID: 17615
2564 public const sbyte LavaproofTackleBag = 33;
2565
2566 // Token: 0x040044D0 RID: 17616
2567 public const sbyte PrinceCape = 34;
2568
2569 // Token: 0x040044D1 RID: 17617
2570 public const sbyte HandOfCreation = 35;
2571
2572 // Token: 0x040044D2 RID: 17618
2573 public const sbyte ShimmerCloak = 36;
2574
2575 // Token: 0x040044D3 RID: 17619
2576 public static readonly int Count;
2577
2578 // Token: 0x020005A4 RID: 1444
2579 public class Sets
2580 {
2581 // Token: 0x060034E5 RID: 13541 RVA: 0x00003BB6 File Offset: 0x00001DB6
2582 public Sets()
2583 {
2584 }
2585
2586 // Token: 0x060034E6 RID: 13542 RVA: 0x00003BB6 File Offset: 0x00001DB6
2587 // Note: this type is marked as 'beforefieldinit'.
2588 static Sets()
2589 {
2590 }
2591
2592 // Token: 0x040044D4 RID: 17620
2593 public static SetFactory Factory;
2594
2595 // Token: 0x040044D5 RID: 17621
2596 public static bool[] DrawInBackpackLayer;
2597
2598 // Token: 0x040044D6 RID: 17622
2599 public static bool[] DrawInTailLayer;
2600 }
2601 }
2602
2603 // Token: 0x020005A5 RID: 1445
2604 public class Front
2605 {
2606 // Token: 0x060034E7 RID: 13543 RVA: 0x0020A9A8 File Offset: 0x00208BA8
2607 public Front()
2608 {
2609 }
2610
2611 // Token: 0x060034E8 RID: 13544 RVA: 0x0020A9BC File Offset: 0x00208BBC
2612 // Note: this type is marked as 'beforefieldinit'.
2613 static Front()
2614 {
2615 }
2616
2617 // Token: 0x040044D7 RID: 17623
2618 public const sbyte CrimsonCloak = 1;
2619
2620 // Token: 0x040044D8 RID: 17624
2621 public const sbyte MysteriousCape = 2;
2622
2623 // Token: 0x040044D9 RID: 17625
2624 public const sbyte RedCape = 3;
2625
2626 // Token: 0x040044DA RID: 17626
2627 public const sbyte WinterCape = 4;
2628
2629 // Token: 0x040044DB RID: 17627
2630 public const sbyte ManaCloak = 5;
2631
2632 // Token: 0x040044DC RID: 17628
2633 public const sbyte TaxCollectorsSuit = 6;
2634
2635 // Token: 0x040044DD RID: 17629
2636 public const sbyte VampireShirt = 7;
2637
2638 // Token: 0x040044DE RID: 17630
2639 public const sbyte HunterCloak = 8;
2640
2641 // Token: 0x040044DF RID: 17631
2642 public const sbyte PlaguebringerCloak = 9;
2643
2644 // Token: 0x040044E0 RID: 17632
2645 public const sbyte RoninCloak = 10;
2646
2647 // Token: 0x040044E1 RID: 17633
2648 public const sbyte PrinceCape = 11;
2649
2650 // Token: 0x040044E2 RID: 17634
2651 public const sbyte ShimmerCloak = 12;
2652
2653 // Token: 0x040044E3 RID: 17635
2654 public static readonly int Count;
2655
2656 // Token: 0x020005A6 RID: 1446
2657 public class Sets
2658 {
2659 // Token: 0x060034E9 RID: 13545 RVA: 0x00003BB6 File Offset: 0x00001DB6
2660 public Sets()
2661 {
2662 }
2663
2664 // Token: 0x060034EA RID: 13546 RVA: 0x00003BB6 File Offset: 0x00001DB6
2665 // Note: this type is marked as 'beforefieldinit'.
2666 static Sets()
2667 {
2668 }
2669
2670 // Token: 0x040044E4 RID: 17636
2671 public static SetFactory Factory;
2672
2673 // Token: 0x040044E5 RID: 17637
2674 public static bool[] DrawsInNeckLayer;
2675 }
2676 }
2677
2678 // Token: 0x020005A7 RID: 1447
2679 public class Shoe
2680 {
2681 // Token: 0x060034EB RID: 13547 RVA: 0x0020A9CC File Offset: 0x00208BCC
2682 public Shoe()
2683 {
2684 }
2685
2686 // Token: 0x060034EC RID: 13548 RVA: 0x0020A9E0 File Offset: 0x00208BE0
2687 // Note: this type is marked as 'beforefieldinit'.
2688 static Shoe()
2689 {
2690 }
2691
2692 // Token: 0x040044E6 RID: 17638
2693 public const sbyte Flipper = 1;
2694
2695 // Token: 0x040044E7 RID: 17639
2696 public const sbyte WaterWalkingBoots = 2;
2697
2698 // Token: 0x040044E8 RID: 17640
2699 public const sbyte Tabi = 3;
2700
2701 // Token: 0x040044E9 RID: 17641
2702 public const sbyte TigerClimbingGear = 4;
2703
2704 // Token: 0x040044EA RID: 17642
2705 public const sbyte ShoeSpikes = 4;
2706
2707 // Token: 0x040044EB RID: 17643
2708 public const sbyte FlurryBoots = 5;
2709
2710 // Token: 0x040044EC RID: 17644
2711 public const sbyte HermesBoots = 6;
2712
2713 // Token: 0x040044ED RID: 17645
2714 public const sbyte IceSkates = 7;
2715
2716 // Token: 0x040044EE RID: 17646
2717 public const sbyte LavaWaders = 8;
2718
2719 // Token: 0x040044EF RID: 17647
2720 public const sbyte FrostsparkBoots = 9;
2721
2722 // Token: 0x040044F0 RID: 17648
2723 public const sbyte LightningBoots = 10;
2724
2725 // Token: 0x040044F1 RID: 17649
2726 public const sbyte ObsidianWaterWalkingBoots = 11;
2727
2728 // Token: 0x040044F2 RID: 17650
2729 public const sbyte RocketBoots = 12;
2730
2731 // Token: 0x040044F3 RID: 17651
2732 public const sbyte SpectreBoots = 13;
2733
2734 // Token: 0x040044F4 RID: 17652
2735 public const sbyte MasterNinjaGear = 14;
2736
2737 // Token: 0x040044F5 RID: 17653
2738 public const sbyte FrogLeg = 15;
2739
2740 // Token: 0x040044F6 RID: 17654
2741 public const sbyte FlowerBoots = 16;
2742
2743 // Token: 0x040044F7 RID: 17655
2744 public const sbyte SailfishBoots = 17;
2745
2746 // Token: 0x040044F8 RID: 17656
2747 public const sbyte AmphibianBoots = 18;
2748
2749 // Token: 0x040044F9 RID: 17657
2750 public const sbyte FairyBoots = 19;
2751
2752 // Token: 0x040044FA RID: 17658
2753 public const sbyte FrogFlipper = 20;
2754
2755 // Token: 0x040044FB RID: 17659
2756 public const sbyte SandBoots = 21;
2757
2758 // Token: 0x040044FC RID: 17660
2759 public const sbyte FlameWakerBoots = 22;
2760
2761 // Token: 0x040044FD RID: 17661
2762 public const sbyte HellfireTreads = 23;
2763
2764 // Token: 0x040044FE RID: 17662
2765 public const sbyte TerrasparkBoots = 24;
2766
2767 // Token: 0x040044FF RID: 17663
2768 public const sbyte GlassSlipperMale = 25;
2769
2770 // Token: 0x04004500 RID: 17664
2771 public const sbyte GlassSlipperFemale = 26;
2772
2773 // Token: 0x04004501 RID: 17665
2774 public static readonly int Count;
2775
2776 // Token: 0x020005A8 RID: 1448
2777 public class Sets
2778 {
2779 // Token: 0x060034ED RID: 13549 RVA: 0x00003BB6 File Offset: 0x00001DB6
2780 public Sets()
2781 {
2782 }
2783
2784 // Token: 0x060034EE RID: 13550 RVA: 0x00003BB6 File Offset: 0x00001DB6
2785 // Note: this type is marked as 'beforefieldinit'.
2786 static Sets()
2787 {
2788 }
2789
2790 // Token: 0x04004502 RID: 17666
2791 public static SetFactory Factory;
2792
2793 // Token: 0x04004503 RID: 17667
2794 public static int[] MaleToFemaleID;
2795 }
2796 }
2797
2798 // Token: 0x020005A9 RID: 1449
2799 public class Waist
2800 {
2801 // Token: 0x060034EF RID: 13551 RVA: 0x0020A9F0 File Offset: 0x00208BF0
2802 public Waist()
2803 {
2804 }
2805
2806 // Token: 0x060034F0 RID: 13552 RVA: 0x0020AA04 File Offset: 0x00208C04
2807 // Note: this type is marked as 'beforefieldinit'.
2808 static Waist()
2809 {
2810 }
2811
2812 // Token: 0x04004504 RID: 17668
2813 public const sbyte CloudinaBottle = 1;
2814
2815 // Token: 0x04004505 RID: 17669
2816 public const sbyte CopperWatch = 2;
2817
2818 // Token: 0x04004506 RID: 17670
2819 public const sbyte GoldWatch = 3;
2820
2821 // Token: 0x04004507 RID: 17671
2822 public const sbyte PlatinumWatch = 4;
2823
2824 // Token: 0x04004508 RID: 17672
2825 public const sbyte Toolbelt = 5;
2826
2827 // Token: 0x04004509 RID: 17673
2828 public const sbyte ManaFlower = 6;
2829
2830 // Token: 0x0400450A RID: 17674
2831 public const sbyte SilverWatch = 7;
2832
2833 // Token: 0x0400450B RID: 17675
2834 public const sbyte TinWatch = 8;
2835
2836 // Token: 0x0400450C RID: 17676
2837 public const sbyte TungstenWatch = 9;
2838
2839 // Token: 0x0400450D RID: 17677
2840 public const sbyte MasterNinjaGear = 10;
2841
2842 // Token: 0x0400450E RID: 17678
2843 public const sbyte BlackBelt = 10;
2844
2845 // Token: 0x0400450F RID: 17679
2846 public const sbyte TsunamiinaBottle = 11;
2847
2848 // Token: 0x04004510 RID: 17680
2849 public const sbyte MonkBelt = 12;
2850
2851 // Token: 0x04004511 RID: 17681
2852 public const sbyte BlizzardinaBottle = 13;
2853
2854 // Token: 0x04004512 RID: 17682
2855 public const sbyte FartinaJar = 14;
2856
2857 // Token: 0x04004513 RID: 17683
2858 public const sbyte SandstorminaBottle = 15;
2859
2860 // Token: 0x04004514 RID: 17684
2861 public const sbyte TreasureMagnet = 16;
2862
2863 // Token: 0x04004515 RID: 17685
2864 public static readonly int Count;
2865
2866 // Token: 0x020005AA RID: 1450
2867 public class Sets
2868 {
2869 // Token: 0x060034F1 RID: 13553 RVA: 0x00003BB6 File Offset: 0x00001DB6
2870 public Sets()
2871 {
2872 }
2873
2874 // Token: 0x060034F2 RID: 13554 RVA: 0x00003BB6 File Offset: 0x00001DB6
2875 // Note: this type is marked as 'beforefieldinit'.
2876 static Sets()
2877 {
2878 }
2879
2880 // Token: 0x04004516 RID: 17686
2881 public static SetFactory Factory;
2882
2883 // Token: 0x04004517 RID: 17687
2884 public static bool[] UsesTorsoFraming;
2885
2886 // Token: 0x04004518 RID: 17688
2887 public static bool[] IsABelt;
2888 }
2889 }
2890
2891 // Token: 0x020005AB RID: 1451
2892 public class Wing
2893 {
2894 // Token: 0x060034F3 RID: 13555 RVA: 0x0020AA14 File Offset: 0x00208C14
2895 public Wing()
2896 {
2897 }
2898
2899 // Token: 0x060034F4 RID: 13556 RVA: 0x0020AA28 File Offset: 0x00208C28
2900 // Note: this type is marked as 'beforefieldinit'.
2901 static Wing()
2902 {
2903 }
2904
2905 // Token: 0x04004519 RID: 17689
2906 public const sbyte DemonWings = 1;
2907
2908 // Token: 0x0400451A RID: 17690
2909 public const sbyte AngelWings = 2;
2910
2911 // Token: 0x0400451B RID: 17691
2912 public const sbyte RedsWings = 3;
2913
2914 // Token: 0x0400451C RID: 17692
2915 public const sbyte Jetpack = 4;
2916
2917 // Token: 0x0400451D RID: 17693
2918 public const sbyte ButterflyWings = 5;
2919
2920 // Token: 0x0400451E RID: 17694
2921 public const sbyte FairyWings = 6;
2922
2923 // Token: 0x0400451F RID: 17695
2924 public const sbyte HarpyWings = 7;
2925
2926 // Token: 0x04004520 RID: 17696
2927 public const sbyte BoneWings = 8;
2928
2929 // Token: 0x04004521 RID: 17697
2930 public const sbyte FlameWings = 9;
2931
2932 // Token: 0x04004522 RID: 17698
2933 public const sbyte FrozenWings = 10;
2934
2935 // Token: 0x04004523 RID: 17699
2936 public const sbyte SpectreWings = 11;
2937
2938 // Token: 0x04004524 RID: 17700
2939 public const sbyte SteampunkWings = 12;
2940
2941 // Token: 0x04004525 RID: 17701
2942 public const sbyte LeafWings = 13;
2943
2944 // Token: 0x04004526 RID: 17702
2945 public const sbyte BatWings = 14;
2946
2947 // Token: 0x04004527 RID: 17703
2948 public const sbyte BeeWings = 15;
2949
2950 // Token: 0x04004528 RID: 17704
2951 public const sbyte DTownsWings = 16;
2952
2953 // Token: 0x04004529 RID: 17705
2954 public const sbyte WillsWings = 17;
2955
2956 // Token: 0x0400452A RID: 17706
2957 public const sbyte CrownosWings = 18;
2958
2959 // Token: 0x0400452B RID: 17707
2960 public const sbyte CenxsWings = 19;
2961
2962 // Token: 0x0400452C RID: 17708
2963 public const sbyte TatteredFairyWings = 20;
2964
2965 // Token: 0x0400452D RID: 17709
2966 public const sbyte SpookyWings = 21;
2967
2968 // Token: 0x0400452E RID: 17710
2969 public const sbyte Hoverboard = 22;
2970
2971 // Token: 0x0400452F RID: 17711
2972 public const sbyte FestiveWings = 23;
2973
2974 // Token: 0x04004530 RID: 17712
2975 public const sbyte BeetleWings = 24;
2976
2977 // Token: 0x04004531 RID: 17713
2978 public const sbyte FinWings = 25;
2979
2980 // Token: 0x04004532 RID: 17714
2981 public const sbyte FishronWings = 26;
2982
2983 // Token: 0x04004533 RID: 17715
2984 public const sbyte MothronWings = 27;
2985
2986 // Token: 0x04004534 RID: 17716
2987 public const sbyte LazuresBarrierPlatform = 28;
2988
2989 // Token: 0x04004535 RID: 17717
2990 public const sbyte SolarWings = 29;
2991
2992 // Token: 0x04004536 RID: 17718
2993 public const sbyte VortexBooster = 30;
2994
2995 // Token: 0x04004537 RID: 17719
2996 public const sbyte NebulaMantle = 31;
2997
2998 // Token: 0x04004538 RID: 17720
2999 public const sbyte StardustWings = 32;
3000
3001 // Token: 0x04004539 RID: 17721
3002 public const sbyte Yoraiz0rsSpell = 33;
3003
3004 // Token: 0x0400453A RID: 17722
3005 public const sbyte JimsWings = 34;
3006
3007 // Token: 0x0400453B RID: 17723
3008 public const sbyte SkiphssPaws = 35;
3009
3010 // Token: 0x0400453C RID: 17724
3011 public const sbyte LokisWings = 36;
3012
3013 // Token: 0x0400453D RID: 17725
3014 public const sbyte BetsyWings = 37;
3015
3016 // Token: 0x0400453E RID: 17726
3017 public const sbyte ArkhalisWings = 38;
3018
3019 // Token: 0x0400453F RID: 17727
3020 public const sbyte LeinforsWings = 39;
3021
3022 // Token: 0x04004540 RID: 17728
3023 public const sbyte GhostarsWings = 40;
3024
3025 // Token: 0x04004541 RID: 17729
3026 public const sbyte SafemanWings = 41;
3027
3028 // Token: 0x04004542 RID: 17730
3029 public const sbyte FoodBarbarianWings = 42;
3030
3031 // Token: 0x04004543 RID: 17731
3032 public const sbyte GroxTheGreatWings = 43;
3033
3034 // Token: 0x04004544 RID: 17732
3035 public const sbyte RainbowWings = 44;
3036
3037 // Token: 0x04004545 RID: 17733
3038 public const sbyte LongTrailRainbowWings = 45;
3039
3040 // Token: 0x04004546 RID: 17734
3041 public const sbyte CreativeWings = 46;
3042
3043 // Token: 0x04004547 RID: 17735
3044 public static readonly int Count;
3045
3046 // Token: 0x020005AC RID: 1452
3047 public class Sets
3048 {
3049 // Token: 0x060034F5 RID: 13557 RVA: 0x00003BB6 File Offset: 0x00001DB6
3050 public Sets()
3051 {
3052 }
3053
3054 // Token: 0x04004548 RID: 17736
3055 public static WingStats[] Stats;
3056 }
3057 }
3058
3059 // Token: 0x020005AD RID: 1453
3060 public class Shield
3061 {
3062 // Token: 0x060034F6 RID: 13558 RVA: 0x0020AA38 File Offset: 0x00208C38
3063 public Shield()
3064 {
3065 }
3066
3067 // Token: 0x060034F7 RID: 13559 RVA: 0x0020AA4C File Offset: 0x00208C4C
3068 // Note: this type is marked as 'beforefieldinit'.
3069 static Shield()
3070 {
3071 }
3072
3073 // Token: 0x04004549 RID: 17737
3074 public const sbyte CobaltShield = 1;
3075
3076 // Token: 0x0400454A RID: 17738
3077 public const sbyte PaladinsShield = 2;
3078
3079 // Token: 0x0400454B RID: 17739
3080 public const sbyte ObsidianShield = 3;
3081
3082 // Token: 0x0400454C RID: 17740
3083 public const sbyte AnkhShield = 4;
3084
3085 // Token: 0x0400454D RID: 17741
3086 public const sbyte ShieldofCthulhu = 5;
3087
3088 // Token: 0x0400454E RID: 17742
3089 public const sbyte SquireShield = 6;
3090
3091 // Token: 0x0400454F RID: 17743
3092 public const sbyte Frozen = 7;
3093
3094 // Token: 0x04004550 RID: 17744
3095 public const sbyte Hero = 8;
3096
3097 // Token: 0x04004551 RID: 17745
3098 public const sbyte BouncingShield = 9;
3099
3100 // Token: 0x04004552 RID: 17746
3101 public static readonly int Count;
3102 }
3103
3104 // Token: 0x020005AE RID: 1454
3105 public class Neck
3106 {
3107 // Token: 0x060034F8 RID: 13560 RVA: 0x0020AA5C File Offset: 0x00208C5C
3108 public Neck()
3109 {
3110 }
3111
3112 // Token: 0x060034F9 RID: 13561 RVA: 0x0020AA70 File Offset: 0x00208C70
3113 // Note: this type is marked as 'beforefieldinit'.
3114 static Neck()
3115 {
3116 }
3117
3118 // Token: 0x04004553 RID: 17747
3119 public const sbyte JellyfishNecklace = 1;
3120
3121 // Token: 0x04004554 RID: 17748
3122 public const sbyte CrossNecklace = 2;
3123
3124 // Token: 0x04004555 RID: 17749
3125 public const sbyte PanicNecklace = 3;
3126
3127 // Token: 0x04004556 RID: 17750
3128 public const sbyte PygmyNecklace = 4;
3129
3130 // Token: 0x04004557 RID: 17751
3131 public const sbyte StarVeil = 5;
3132
3133 // Token: 0x04004558 RID: 17752
3134 public const sbyte SweetheartNecklace = 6;
3135
3136 // Token: 0x04004559 RID: 17753
3137 public const sbyte SharkToothNecklace = 7;
3138
3139 // Token: 0x0400455A RID: 17754
3140 public const sbyte WormScarf = 8;
3141
3142 // Token: 0x0400455B RID: 17755
3143 public const sbyte ApprenticeScarf = 9;
3144
3145 // Token: 0x0400455C RID: 17756
3146 public const sbyte Stinger = 10;
3147
3148 // Token: 0x0400455D RID: 17757
3149 public const sbyte Magiluminescence = 11;
3150
3151 // Token: 0x0400455E RID: 17758
3152 public const sbyte MoltenCharm = 12;
3153
3154 // Token: 0x0400455F RID: 17759
3155 public static readonly int Count;
3156 }
3157
3158 // Token: 0x020005AF RID: 1455
3159 public class Face
3160 {
3161 // Token: 0x060034FA RID: 13562 RVA: 0x0020AA80 File Offset: 0x00208C80
3162 public Face()
3163 {
3164 }
3165
3166 // Token: 0x060034FB RID: 13563 RVA: 0x0020AA94 File Offset: 0x00208C94
3167 // Note: this type is marked as 'beforefieldinit'.
3168 static Face()
3169 {
3170 }
3171
3172 // Token: 0x04004560 RID: 17760
3173 public const sbyte NaturesGift = 1;
3174
3175 // Token: 0x04004561 RID: 17761
3176 public const sbyte ArcticDivingGear = 2;
3177
3178 // Token: 0x04004562 RID: 17762
3179 public const sbyte JellyfishDivingGear = 3;
3180
3181 // Token: 0x04004563 RID: 17763
3182 public const sbyte DivingGear = 4;
3183
3184 // Token: 0x04004564 RID: 17764
3185 public const sbyte Blindfold = 5;
3186
3187 // Token: 0x04004565 RID: 17765
3188 public const sbyte ObsidianRose = 6;
3189
3190 // Token: 0x04004566 RID: 17766
3191 public const sbyte AngelHalo = 7;
3192
3193 // Token: 0x04004567 RID: 17767
3194 public const sbyte JungleRose = 8;
3195
3196 // Token: 0x04004568 RID: 17768
3197 public const sbyte ArcaneFlower = 9;
3198
3199 // Token: 0x04004569 RID: 17769
3200 public const sbyte LavaSkull = 10;
3201
3202 // Token: 0x0400456A RID: 17770
3203 public const sbyte MoltenSkullRose = 11;
3204
3205 // Token: 0x0400456B RID: 17771
3206 public const sbyte ObsidianSkull = 12;
3207
3208 // Token: 0x0400456C RID: 17772
3209 public const sbyte ObsidianSkullRose = 13;
3210
3211 // Token: 0x0400456D RID: 17773
3212 public const sbyte SpectreGoggles = 14;
3213
3214 // Token: 0x0400456E RID: 17774
3215 public const sbyte LavaSkullAlt = 15;
3216
3217 // Token: 0x0400456F RID: 17775
3218 public const sbyte MoltenSkullRoseAlt = 16;
3219
3220 // Token: 0x04004570 RID: 17776
3221 public const sbyte ObsidianSkullAlt = 17;
3222
3223 // Token: 0x04004571 RID: 17777
3224 public const sbyte ObsidianSkullRoseAlt = 18;
3225
3226 // Token: 0x04004572 RID: 17778
3227 public const sbyte BoneHelm = 19;
3228
3229 // Token: 0x04004573 RID: 17779
3230 public const sbyte ReflectiveShades = 20;
3231
3232 // Token: 0x04004574 RID: 17780
3233 public const sbyte JimsDroneVisor = 21;
3234
3235 // Token: 0x04004575 RID: 17781
3236 public static readonly sbyte Count;
3237
3238 // Token: 0x020005B0 RID: 1456
3239 public class Sets
3240 {
3241 // Token: 0x060034FC RID: 13564 RVA: 0x00003BB6 File Offset: 0x00001DB6
3242 public Sets()
3243 {
3244 }
3245
3246 // Token: 0x060034FD RID: 13565 RVA: 0x00003BB6 File Offset: 0x00001DB6
3247 // Note: this type is marked as 'beforefieldinit'.
3248 static Sets()
3249 {
3250 }
3251
3252 // Token: 0x04004576 RID: 17782
3253 public static SetFactory Factory;
3254
3255 // Token: 0x04004577 RID: 17783
3256 public static bool[] PreventHairDraw;
3257
3258 // Token: 0x04004578 RID: 17784
3259 public static bool[] OverrideHelmet;
3260
3261 // Token: 0x04004579 RID: 17785
3262 public static bool[] DrawInFaceUnderHairLayer;
3263
3264 // Token: 0x0400457A RID: 17786
3265 public static bool[] DrawInFaceFlowerLayer;
3266
3267 // Token: 0x0400457B RID: 17787
3268 public static bool[] DrawInFaceHeadLayer;
3269
3270 // Token: 0x0400457C RID: 17788
3271 public static int[] AltFaceHead;
3272 }
3273 }
3274
3275 // Token: 0x020005B1 RID: 1457
3276 public class Balloon
3277 {
3278 // Token: 0x060034FE RID: 13566 RVA: 0x0020AAA4 File Offset: 0x00208CA4
3279 public Balloon()
3280 {
3281 }
3282
3283 // Token: 0x060034FF RID: 13567 RVA: 0x0020AAB8 File Offset: 0x00208CB8
3284 // Note: this type is marked as 'beforefieldinit'.
3285 static Balloon()
3286 {
3287 }
3288
3289 // Token: 0x0400457D RID: 17789
3290 public const sbyte BlizzardinaBalloon = 1;
3291
3292 // Token: 0x0400457E RID: 17790
3293 public const sbyte BlueHorseshoeBalloon = 2;
3294
3295 // Token: 0x0400457F RID: 17791
3296 public const sbyte BundleofBalloons = 3;
3297
3298 // Token: 0x04004580 RID: 17792
3299 public const sbyte CloudinaBalloon = 4;
3300
3301 // Token: 0x04004581 RID: 17793
3302 public const sbyte FartinaBalloon = 5;
3303
3304 // Token: 0x04004582 RID: 17794
3305 public const sbyte SandstorminaBalloon = 6;
3306
3307 // Token: 0x04004583 RID: 17795
3308 public const sbyte HoneyBalloon = 7;
3309
3310 // Token: 0x04004584 RID: 17796
3311 public const sbyte ShinyRedBalloon = 8;
3312
3313 // Token: 0x04004585 RID: 17797
3314 public const sbyte WhiteHorseshoeBalloon = 9;
3315
3316 // Token: 0x04004586 RID: 17798
3317 public const sbyte YellowHorseshoeBalloon = 10;
3318
3319 // Token: 0x04004587 RID: 17799
3320 public const sbyte BalloonPufferfish = 11;
3321
3322 // Token: 0x04004588 RID: 17800
3323 public const sbyte SharkronBalloon = 12;
3324
3325 // Token: 0x04004589 RID: 17801
3326 public const sbyte GreenHorseshoeBalloon = 13;
3327
3328 // Token: 0x0400458A RID: 17802
3329 public const sbyte AmberHorseshoeBalloon = 14;
3330
3331 // Token: 0x0400458B RID: 17803
3332 public const sbyte PinkHorseshoeBalloon = 15;
3333
3334 // Token: 0x0400458C RID: 17804
3335 public const sbyte BundledPartyBalloons = 16;
3336
3337 // Token: 0x0400458D RID: 17805
3338 public const sbyte BalloonAnimal = 17;
3339
3340 // Token: 0x0400458E RID: 17806
3341 public const sbyte RoyalScepter = 18;
3342
3343 // Token: 0x0400458F RID: 17807
3344 public const sbyte HorseshoeBundle = 19;
3345
3346 // Token: 0x04004590 RID: 17808
3347 public static readonly int Count;
3348
3349 // Token: 0x020005B2 RID: 1458
3350 public class Sets
3351 {
3352 // Token: 0x06003500 RID: 13568 RVA: 0x00003BB6 File Offset: 0x00001DB6
3353 public Sets()
3354 {
3355 }
3356
3357 // Token: 0x06003501 RID: 13569 RVA: 0x00003BB6 File Offset: 0x00001DB6
3358 // Note: this type is marked as 'beforefieldinit'.
3359 static Sets()
3360 {
3361 }
3362
3363 // Token: 0x04004591 RID: 17809
3364 public static SetFactory Factory;
3365
3366 // Token: 0x04004592 RID: 17810
3367 public static bool[] DrawInFrontOfBackArmLayer;
3368
3369 // Token: 0x04004593 RID: 17811
3370 public static bool[] UsesTorsoFraming;
3371 }
3372 }
3373
3374 // Token: 0x020005B3 RID: 1459
3375 public class RocketBoots
3376 {
3377 // Token: 0x06003502 RID: 13570 RVA: 0x0020AAC8 File Offset: 0x00208CC8
3379 {
3380 }
3381
3382 // Token: 0x04004594 RID: 17812
3383 public const int None = 0;
3384
3385 // Token: 0x04004595 RID: 17813
3386 public const int SimpleRocketBoots = 1;
3387
3388 // Token: 0x04004596 RID: 17814
3389 public const int SpectreBoots = 2;
3390
3391 // Token: 0x04004597 RID: 17815
3392 public const int FrostsparkBoots = 3;
3393
3394 // Token: 0x04004598 RID: 17816
3395 public const int TerrasparkBoots = 4;
3396
3397 // Token: 0x04004599 RID: 17817
3398 public const int HellfireTreads = 5;
3399 }
3400
3401 // Token: 0x020005B4 RID: 1460
3402 public class Beard
3403 {
3404 // Token: 0x06003503 RID: 13571 RVA: 0x0020AADC File Offset: 0x00208CDC
3405 public Beard()
3406 {
3407 }
3408
3409 // Token: 0x06003504 RID: 13572 RVA: 0x0020AAF0 File Offset: 0x00208CF0
3410 // Note: this type is marked as 'beforefieldinit'.
3411 static Beard()
3412 {
3413 }
3414
3415 // Token: 0x0400459A RID: 17818
3416 public const sbyte GingerBeard = 1;
3417
3418 // Token: 0x0400459B RID: 17819
3419 public const sbyte WilsonBeardShort = 2;
3420
3421 // Token: 0x0400459C RID: 17820
3422 public const sbyte WilsonBeardLong = 3;
3423
3424 // Token: 0x0400459D RID: 17821
3425 public const sbyte WilsonBeardMagnificent = 4;
3426
3427 // Token: 0x0400459E RID: 17822
3428 public static readonly sbyte Count;
3429
3430 // Token: 0x020005B5 RID: 1461
3431 public class Sets
3432 {
3433 // Token: 0x06003505 RID: 13573 RVA: 0x00003BB6 File Offset: 0x00001DB6
3434 public Sets()
3435 {
3436 }
3437
3438 // Token: 0x06003506 RID: 13574 RVA: 0x00003BB6 File Offset: 0x00001DB6
3439 // Note: this type is marked as 'beforefieldinit'.
3440 static Sets()
3441 {
3442 }
3443
3444 // Token: 0x0400459F RID: 17823
3445 public static SetFactory Factory;
3446
3447 // Token: 0x040045A0 RID: 17824
3448 public static bool[] UseHairColor;
3449 }
3450 }
3451 }
3452}
class f__AnonymousType0<< Count > j__TPar
static bool[] DrawInBackpackLayer
Definition ArmorIDs.cs:2596
static SetFactory Factory
Definition ArmorIDs.cs:2593
const sbyte FloretProtecterChestplate
Definition ArmorIDs.cs:2561
const sbyte SuperHeroCostumeFemale
Definition ArmorIDs.cs:2534
const sbyte ArchitectGizmoPack
Definition ArmorIDs.cs:2489
const sbyte ClothiersJacket
Definition ArmorIDs.cs:2516
const sbyte ShinobiInfiltrator
Definition ArmorIDs.cs:2504
const sbyte LavaproofTackleBag
Definition ArmorIDs.cs:2564
const sbyte AnglerTackleBag
Definition ArmorIDs.cs:2495
static readonly int Count
Definition ArmorIDs.cs:2576
const sbyte RedRidingHuntress
Definition ArmorIDs.cs:2501
const sbyte SuperHeroCostumeMale
Definition ArmorIDs.cs:2531
const sbyte PlaguebringerCloak
Definition ArmorIDs.cs:2555
const sbyte SpaceCreatureShirt
Definition ArmorIDs.cs:2519
static bool[] DrawInFrontOfBackArmLayer
Definition ArmorIDs.cs:3367
const sbyte YellowHorseshoeBalloon
Definition ArmorIDs.cs:3317
static readonly int Count
Definition ArmorIDs.cs:3347
const sbyte AmberHorseshoeBalloon
Definition ArmorIDs.cs:3329
const sbyte WhiteHorseshoeBalloon
Definition ArmorIDs.cs:3314
const sbyte GreenHorseshoeBalloon
Definition ArmorIDs.cs:3326
static readonly sbyte Count
Definition ArmorIDs.cs:3428
const sbyte WilsonBeardMagnificent
Definition ArmorIDs.cs:3425
static bool[] showsShouldersWhileJumping
Definition ArmorIDs.cs:1532
static ArmorIDs.Body.Sets.IncludeCapeFrontAndBackInfo[] IncludeCapeFrontAndBack
Definition ArmorIDs.cs:1526
static bool[] DisableHandOnAndOffAccDraw
Definition ArmorIDs.cs:1538
static SetFactory Factory
Definition ArmorIDs.cs:1511
static bool[] shouldersAreAlwaysInTheBack
Definition ArmorIDs.cs:1535
static int[] IncludedCapeBackFemale
Definition ArmorIDs.cs:1520
const int PlaguebringerChestplate
Definition ArmorIDs.cs:1455
const int OrichalcumBreastplate
Definition ArmorIDs.cs:1089
const int AncientCobaltBreastplate
Definition ArmorIDs.cs:1071
const int AncientShadowScalemail
Definition ArmorIDs.cs:1068
const int AncientHallowedPlateMail
Definition ArmorIDs.cs:1437
const int BorealWoodBreastplate
Definition ArmorIDs.cs:1269
const int BrideofFrankensteinDress
Definition ArmorIDs.cs:1194
static readonly int Count
Definition ArmorIDs.cs:1494
const int ArchaeologistsJacket
Definition ArmorIDs.cs:963
const int RichMahoganyBreastplate
Definition ArmorIDs.cs:1026
const int SolarFlareBreastplate
Definition ArmorIDs.cs:1281
const int CrystalNinjaChestplate
Definition ArmorIDs.cs:1440
const int AdamantiteBreastplate
Definition ArmorIDs.cs:981
const int FloretProtectorChestplate
Definition ArmorIDs.cs:1464
static bool[] DrawInFaceFlowerLayer
Definition ArmorIDs.cs:3265
static bool[] DrawInFaceHeadLayer
Definition ArmorIDs.cs:3268
static bool[] DrawInFaceUnderHairLayer
Definition ArmorIDs.cs:3262
static SetFactory Factory
Definition ArmorIDs.cs:3253
const sbyte MoltenSkullRoseAlt
Definition ArmorIDs.cs:3218
const sbyte ObsidianSkullAlt
Definition ArmorIDs.cs:3221
const sbyte MoltenSkullRose
Definition ArmorIDs.cs:3203
static readonly sbyte Count
Definition ArmorIDs.cs:3236
const sbyte ReflectiveShades
Definition ArmorIDs.cs:3230
const sbyte ObsidianSkullRoseAlt
Definition ArmorIDs.cs:3224
const sbyte JellyfishDivingGear
Definition ArmorIDs.cs:3179
const sbyte ObsidianSkullRose
Definition ArmorIDs.cs:3209
const sbyte ArcticDivingGear
Definition ArmorIDs.cs:3176
const sbyte TaxCollectorsSuit
Definition ArmorIDs.cs:2633
const sbyte PlaguebringerCloak
Definition ArmorIDs.cs:2642
static readonly int Count
Definition ArmorIDs.cs:2654
static readonly int Count
Definition ArmorIDs.cs:2429
static bool[] UsesOldFramingTexturesForWalking
Definition ArmorIDs.cs:2359
const sbyte ManaRegenerationBand
Definition ArmorIDs.cs:2258
static readonly int Count
Definition ArmorIDs.cs:2336
static SetFactory Factory
Definition ArmorIDs.cs:893
static bool[] UseAltFaceHeadDraw
Definition ArmorIDs.cs:905
const int FloretProtectorHelmet
Definition ArmorIDs.cs:837
const int ArchaeologistsHat
Definition ArmorIDs.cs:93
const int AncientHallowedHelmet
Definition ArmorIDs.cs:798
const int ChlorophyteHeadgear
Definition ArmorIDs.cs:270
const int BrideofFrankensteinMask
Definition ArmorIDs.cs:414
const int PlaguebringerHelmet
Definition ArmorIDs.cs:828
const int GraduationCapMaroon
Definition ArmorIDs.cs:819
const int TimelessTravelerHood
Definition ArmorIDs.cs:834
const int LazuresValkyrieCirclet
Definition ArmorIDs.cs:573
static readonly int Count
Definition ArmorIDs.cs:876
const int AncientShadowHelmet
Definition ArmorIDs.cs:252
const int AncientHallowedMask
Definition ArmorIDs.cs:795
const int AncientCobaltHelmet
Definition ArmorIDs.cs:258
const int MartianUniformHelmet
Definition ArmorIDs.cs:555
const int AncientHallowedHood
Definition ArmorIDs.cs:804
const int SillySunflowerPetals
Definition ArmorIDs.cs:618
const int Yoraiz0rsRecoloredGoggles
Definition ArmorIDs.cs:603
const int AncientHallowedHeadgear
Definition ArmorIDs.cs:801
static bool[] IncompatibleWithFrogLeg
Definition ArmorIDs.cs:2239
static List< int > MannequinIncompatible
Definition ArmorIDs.cs:2236
static SetFactory Factory
Definition ArmorIDs.cs:2233
const int GypsyRobeMaleExtension
Definition ArmorIDs.cs:1844
const int WitchDressBodyExtension
Definition ArmorIDs.cs:2066
const int SafemanSunDressExtension
Definition ArmorIDs.cs:2126
const int RaincoatMaleBodyExtension
Definition ArmorIDs.cs:2021
const int GraduationGownMaroonExtension
Definition ArmorIDs.cs:2153
const int AncientCobaltLeggings
Definition ArmorIDs.cs:1709
const int ForbiddenArmorBodyExtension
Definition ArmorIDs.cs:1994
const int DTownBreastplateBodyExtension
Definition ArmorIDs.cs:2018
const int SafemanDressLeggingsMale
Definition ArmorIDs.cs:2132
const int GhostarShirtExtensionMale
Definition ArmorIDs.cs:2111
const int FlinxFurCoatExtension
Definition ArmorIDs.cs:2195
const int MaidBodyExtensionMale
Definition ArmorIDs.cs:2042
const int TikiShirtBodyExtensionMale
Definition ArmorIDs.cs:2033
const int VictorianGothDressExtension
Definition ArmorIDs.cs:2105
const int RedRidingHuntress_Male
Definition ArmorIDs.cs:1973
const int PrettyPinkDressPantsMale
Definition ArmorIDs.cs:2087
const int GladiatorBreastplateBodyExtension
Definition ArmorIDs.cs:1997
const int BeeBreastplateBodyExtension
Definition ArmorIDs.cs:2000
const int ObsidianLongcoatBodyExtension
Definition ArmorIDs.cs:2027
const int HuntressJerkinExtension
Definition ArmorIDs.cs:1961
const int GraduationGownBlueExtension
Definition ArmorIDs.cs:2150
const int TimelessTravelerBottom
Definition ArmorIDs.cs:2174
const int GraduationGownBlackExtension
Definition ArmorIDs.cs:2156
const int GypsyRobeFemaleExtension
Definition ArmorIDs.cs:1847
const int GhostarShirtExtensionFemale
Definition ArmorIDs.cs:2108
const int SillySunflowerBottoms
Definition ArmorIDs.cs:1922
const int MaidBodyExtensionFemale
Definition ArmorIDs.cs:2039
const int SquirePlatingExtension
Definition ArmorIDs.cs:1958
static readonly int Count
Definition ArmorIDs.cs:2216
const int ApprenticeRobeExtension
Definition ArmorIDs.cs:1955
const int AncientHallowedGreaves
Definition ArmorIDs.cs:2144
const int TimelessTravelerRobeExtension
Definition ArmorIDs.cs:2177
const int SafemanDressLeggingsFemale
Definition ArmorIDs.cs:2129
const int ShinobiInfiltratorBodyExtension
Definition ArmorIDs.cs:1991
const int TikiShirtBodyExtensionFemale
Definition ArmorIDs.cs:2036
const int MaidAltBodyExtensionFemale
Definition ArmorIDs.cs:2051
const int RaincoatFemaleBodyExtension
Definition ArmorIDs.cs:2024
const int BrideOfFrankensteinDress
Definition ArmorIDs.cs:2006
const int SuperHeroTightsFemale
Definition ArmorIDs.cs:2084
const int PrettyPinkDressPantsFemale
Definition ArmorIDs.cs:2090
const int ApprenticeDarkBodyExtension
Definition ArmorIDs.cs:2030
const int MaidAltBodyExtensionMale
Definition ArmorIDs.cs:2054
const sbyte ApprenticeScarf
Definition ArmorIDs.cs:3143
const sbyte JellyfishNecklace
Definition ArmorIDs.cs:3119
const sbyte SharkToothNecklace
Definition ArmorIDs.cs:3137
static readonly int Count
Definition ArmorIDs.cs:3155
const sbyte SweetheartNecklace
Definition ArmorIDs.cs:3134
const sbyte Magiluminescence
Definition ArmorIDs.cs:3149
static readonly int Count
Definition ArmorIDs.cs:3101
static SetFactory Factory
Definition ArmorIDs.cs:2791
const sbyte FrostsparkBoots
Definition ArmorIDs.cs:2720
const sbyte FlameWakerBoots
Definition ArmorIDs.cs:2759
const sbyte ObsidianWaterWalkingBoots
Definition ArmorIDs.cs:2726
const sbyte GlassSlipperFemale
Definition ArmorIDs.cs:2771
const sbyte WaterWalkingBoots
Definition ArmorIDs.cs:2696
static readonly int Count
Definition ArmorIDs.cs:2774
const sbyte TigerClimbingGear
Definition ArmorIDs.cs:2702
const sbyte TerrasparkBoots
Definition ArmorIDs.cs:2765
const sbyte MasterNinjaGear
Definition ArmorIDs.cs:2735
const sbyte GlassSlipperMale
Definition ArmorIDs.cs:2768
static readonly int Count
Definition ArmorIDs.cs:2864
const sbyte SandstorminaBottle
Definition ArmorIDs.cs:2858
const sbyte BlizzardinaBottle
Definition ArmorIDs.cs:2852
static WingStats[] Stats
Definition ArmorIDs.cs:3055
const sbyte TatteredFairyWings
Definition ArmorIDs.cs:2963
const sbyte LongTrailRainbowWings
Definition ArmorIDs.cs:3038
const sbyte LazuresBarrierPlatform
Definition ArmorIDs.cs:2987
const sbyte FoodBarbarianWings
Definition ArmorIDs.cs:3029
static readonly int Count
Definition ArmorIDs.cs:3044
const sbyte GroxTheGreatWings
Definition ArmorIDs.cs:3032