terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ GetChildSizes()

void UnityEngine.UI.HorizontalOrVerticalLayoutGroup.GetChildSizes ( RectTransform child,
int axis,
bool controlSize,
bool childForceExpand,
[Out] float min,
[Out] float preferred,
[Out] float flexible )
inlineprivateinherited

Definition at line 189 of file HorizontalOrVerticalLayoutGroup.cs.

190 {
191 if (axis != 0)
192 {
193 float minHeight = LayoutUtility.GetMinHeight(child);
194 float preferredHeight = LayoutUtility.GetPreferredHeight(child);
195 float flexibleHeight = LayoutUtility.GetFlexibleHeight(child);
196 return;
197 }
198 float preferredWidth = LayoutUtility.GetPreferredWidth(child);
199 float flexibleWidth = LayoutUtility.GetFlexibleWidth(child);
200 }
virtual float preferredHeight

References UnityEngine.UI.LayoutGroup.flexibleHeight, UnityEngine.UI.LayoutGroup.flexibleWidth, UnityEngine.UI.LayoutUtility.GetFlexibleHeight(), UnityEngine.UI.LayoutUtility.GetFlexibleWidth(), UnityEngine.UI.LayoutUtility.GetMinHeight(), UnityEngine.UI.LayoutUtility.GetPreferredHeight(), UnityEngine.UI.LayoutUtility.GetPreferredWidth(), UnityEngine.UI.LayoutGroup.minHeight, UnityEngine.UI.LayoutGroup.preferredHeight, and UnityEngine.UI.LayoutGroup.preferredWidth.