terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ SetChildrenAlongAxis()

void UnityEngine.UI.HorizontalOrVerticalLayoutGroup.SetChildrenAlongAxis ( int axis,
bool isVertical )
inlineprotectedinherited

Definition at line 159 of file HorizontalOrVerticalLayoutGroup.cs.

160 {
161 Vector2 size = base.rectTransform.rect.size;
162 if (axis != 0)
163 {
164 return;
165 }
166 TextAnchor childAlignment = this.m_ChildAlignment;
167 if (axis != 0)
168 {
169 return;
170 }
173 RectOffset padding = this.m_Padding;
174 int size2 = rectChildren._size;
175 if (axis != 0)
176 {
177 int vertical = padding.vertical;
178 return;
179 }
182 if (axis != 0)
183 {
184 return;
185 }
186 }
class f__AnonymousType0<< Count > j__TPar
List< RectTransform > rectChildren
List< RectTransform > m_RectChildren

References System.Collections.Generic.List< T >._size, UnityEngine.UI.LayoutGroup.childAlignment, j__TPar, UnityEngine.UI.LayoutGroup.m_ChildAlignment, UnityEngine.UI.LayoutGroup.m_Padding, UnityEngine.UI.LayoutGroup.m_RectChildren, UnityEngine.UI.HorizontalOrVerticalLayoutGroup.m_ReverseArrangement, UnityEngine.UI.LayoutGroup.padding, UnityEngine.UI.LayoutGroup.rectChildren, UnityEngine.UI.HorizontalOrVerticalLayoutGroup.reverseArrangement, and UnityEngine.RectOffset.vertical.