terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches
Profiler.cs
Go to the documentation of this file.
1using System;
5
7{
8 // Token: 0x020000EF RID: 239
9 [NativeHeader("Runtime/Profiler/ScriptBindings/Profiler.bindings.h")]
11 [NativeHeader("Runtime/Utilities/MemoryUtilities.h")]
12 [NativeHeader("Runtime/Allocator/MemoryManager.h")]
13 [NativeHeader("Runtime/Profiler/Profiler.h")]
14 [MovedFrom("UnityEngine")]
15 [NativeHeader("Runtime/ScriptingBackend/ScriptingApi.h")]
16 public sealed class Profiler
17 {
18 // Token: 0x0600051A RID: 1306 RVA: 0x0000936C File Offset: 0x0000756C
19 [NativeConditional("ENABLE_PROFILER")]
20 public static void EndThreadProfiling()
21 {
22 }
23 }
24}
class f__AnonymousType0<< Count > j__TPar
static void EndThreadProfiling()
Definition Profiler.cs:20