terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ShouldSetPropertyValue()

bool Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ShouldSetPropertyValue ( JsonProperty property,
object value )
inlineprivate

Definition at line 570 of file JsonSerializerInternalReader.cs.

571 {
572 NullValueHandling? <NullValueHandling>k__BackingField = property.<NullValueHandling>k__BackingField;
573 NullValueHandling nullValueHandling = this.Serializer._nullValueHandling;
574 if (value == null)
575 {
576 }
577 DefaultValueHandling? <DefaultValueHandling>k__BackingField = property.<DefaultValueHandling>k__BackingField;
578 DefaultValueHandling defaultValueHandling = this.Serializer._defaultValueHandling;
579 DefaultValueHandling? <DefaultValueHandling>k__BackingField2 = property.<DefaultValueHandling>k__BackingField;
580 DefaultValueHandling defaultValueHandling2 = this.Serializer._defaultValueHandling;
581 object resolvedDefaultValue = property.GetResolvedDefaultValue();
583 bool <Writable>k__BackingField = property.<Writable>k__BackingField;
584 return flag;
585 }
class f__AnonymousType0<< Count > j__TPar
DefaultValueHandling _defaultValueHandling
NullValueHandling _nullValueHandling
static bool ValueEquals(object objA, object objB)

References Newtonsoft.Json.JsonSerializer._defaultValueHandling, Newtonsoft.Json.JsonSerializer._nullValueHandling, j__TPar, Newtonsoft.Json.Serialization.JsonSerializerInternalBase.Serializer, System.value, and Newtonsoft.Json.Utilities.MiscellaneousUtils.ValueEquals().