terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ OpenFolder()

static void Terraria.Utils.OpenFolder ( string folderPath)
inlinestatic

Definition at line 520 of file Utils.cs.

521 {
522 if (!true)
523 {
524 }
525 long num = 0L;
526 bool flag = FileUtilities.Exists(folderPath, num != 0L);
527 if (!true)
528 {
529 }
532 }
class f__AnonymousType0<< Count > j__TPar
static void CreateDirectory(string path)
static bool Exists(string path, bool cloud=false)

References Terraria.Utilities.FileUtilities.CreateDirectory(), Terraria.Utilities.FileUtilities.Exists(), j__TPar, Microsoft.Xna.Framework.Input.L, and System.Diagnostics.Process.Start().