terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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RemoteConnection.cs
Go to the documentation of this file.
1
using
System
;
2
using
Telepathy
;
3
4
namespace
Terraria
5
{
6
// Token: 0x0200044A RID: 1098
7
public
class
RemoteConnection
8
{
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// Token: 0x06002964 RID: 10596 RVA: 0x0019B5AC File Offset: 0x001997AC
10
public
RemoteConnection
()
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{
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}
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// Token: 0x04003671 RID: 13937
15
public
Client
Client
;
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// Token: 0x04003672 RID: 13938
18
public
bool
IsActive
;
19
20
// Token: 0x04003673 RID: 13939
21
public
int
State
;
22
23
// Token: 0x04003674 RID: 13940
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public
int
TimeOutTimer
;
25
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// Token: 0x04003675 RID: 13941
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public
string
StatusText
;
28
29
// Token: 0x04003676 RID: 13942
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public
int
StatusCount
;
31
32
// Token: 0x04003677 RID: 13943
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public
int
StatusMax
;
34
}
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}
Telepathy.Client
Definition
Client.cs:15
Terraria.RemoteConnection.StatusText
string StatusText
Definition
RemoteConnection.cs:27
Terraria.RemoteConnection.State
int State
Definition
RemoteConnection.cs:21
Terraria.RemoteConnection.StatusMax
int StatusMax
Definition
RemoteConnection.cs:33
Terraria.RemoteConnection.Client
Client Client
Definition
RemoteConnection.cs:15
Terraria.RemoteConnection.TimeOutTimer
int TimeOutTimer
Definition
RemoteConnection.cs:24
Terraria.RemoteConnection.StatusCount
int StatusCount
Definition
RemoteConnection.cs:30
Terraria.RemoteConnection.RemoteConnection
RemoteConnection()
Definition
RemoteConnection.cs:10
Terraria.RemoteConnection.IsActive
bool IsActive
Definition
RemoteConnection.cs:18
Terraria.RemoteConnection
Definition
RemoteConnection.cs:8
System
Definition
__ComObject.cs:4
Telepathy
Definition
Client.cs:12
Terraria
Definition
Achievement.cs:10
source
Terraria
RemoteConnection.cs
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1.10.0