terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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ComponentEditor.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2IlInjected
;
3
4
namespace
System.ComponentModel
5
{
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// Token: 0x0200034D RID: 845
7
public
abstract
class
ComponentEditor
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{
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// Token: 0x060015F9 RID: 5625 RVA: 0x00002050 File Offset: 0x00000250
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public
bool
EditComponent
(
object
component)
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{
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throw
new
global::Cpp2IlInjected.AnalysisFailedException(
"CPP2IL failed to recover any usable IL for this method."
);
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}
14
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// Token: 0x060015FA RID: 5626
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public
abstract
bool
EditComponent
(
ITypeDescriptorContext
context,
object
component);
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// Token: 0x060015FB RID: 5627 RVA: 0x00040E94 File Offset: 0x0003F094
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protected
ComponentEditor
()
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{
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}
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}
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}
System.ComponentModel.ComponentEditor.ComponentEditor
ComponentEditor()
Definition
ComponentEditor.cs:19
System.ComponentModel.ComponentEditor.EditComponent
bool EditComponent(ITypeDescriptorContext context, object component)
System.ComponentModel.ComponentEditor.EditComponent
bool EditComponent(object component)
Definition
ComponentEditor.cs:10
System.ComponentModel.ComponentEditor
Definition
ComponentEditor.cs:8
System.ComponentModel.ITypeDescriptorContext
Definition
ITypeDescriptorContext.cs:7
Cpp2IlInjected
Definition
AnalysisFailedException.cs:4
System.ComponentModel
Definition
AddingNewEventArgs.cs:6
System
Definition
__ComObject.cs:4
source
System
ComponentModel
ComponentEditor.cs
Generated by
1.10.0