terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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ComponentResourceManager.cs
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1using System;
8
10{
11 // Token: 0x0200035B RID: 859
13 {
14 // Token: 0x0600166D RID: 5741 RVA: 0x000417EC File Offset: 0x0003F9EC
16 {
17 if (!true)
18 {
19 }
20 base..ctor();
21 }
22
23 // Token: 0x0600166E RID: 5742 RVA: 0x00041804 File Offset: 0x0003FA04
25 {
26 if (!true)
27 {
28 }
29 base..ctor(t);
30 }
31
32 // Token: 0x1700051F RID: 1311
33 // (get) Token: 0x0600166F RID: 5743 RVA: 0x0004181C File Offset: 0x0003FA1C
47
48 // Token: 0x06001670 RID: 5744 RVA: 0x00041854 File Offset: 0x0003FA54
49 public void ApplyResources(object value, string objectName)
50 {
51 }
52
53 // Token: 0x06001671 RID: 5745 RVA: 0x00041864 File Offset: 0x0003FA64
54 public virtual void ApplyResources(object value, string objectName, CultureInfo culture)
55 {
56 if (value == null)
57 {
58 return;
59 }
60 if (objectName == null)
61 {
62 throw new OutOfMemoryException();
63 }
64 if (culture == null)
65 {
67 }
69 if (resourceSets != null)
70 {
71 if (resourceSets != null)
72 {
73 int version = resourceSets._version;
74 if (!true)
75 {
76 }
77 }
78 return;
79 }
81 if (value == null)
82 {
83 return;
84 }
85 if (value == null)
86 {
87 throw new InvalidCastException();
88 }
89 if (value != null)
90 {
91 return;
92 }
93 throw new InvalidCastException();
94 }
95
96 // Token: 0x06001672 RID: 5746 RVA: 0x00041974 File Offset: 0x0003FB74
97 private global::System.Collections.Generic.SortedList<string, object> FillResources(CultureInfo culture, [Out] ResourceSet resourceSet)
98 {
99 if (!true)
100 {
101 }
104 if (!true)
105 {
106 }
107 if (!true)
108 {
109 }
110 global::System.Collections.Generic.SortedList<string, object> sortedList;
111 if (this != null)
112 {
113 return sortedList;
114 }
115 return sortedList;
116 }
117
118 // Token: 0x040011E1 RID: 4577
120
121 // Token: 0x040011E2 RID: 4578
123 }
124}
class f__AnonymousType0<< Count > j__TPar
global::System.Collections.Generic.SortedList< string, object > FillResources(CultureInfo culture, [Out] ResourceSet resourceSet)
void ApplyResources(object value, string objectName)
virtual void ApplyResources(object value, string objectName, CultureInfo culture)
static CultureInfo CurrentUICulture
static CultureInfo InvariantCulture
static CultureInfo GetNeutralResourcesLanguage(Assembly a)