49 ushort type = tile.
type;
class f__AnonymousType0<< Count > j__TPar
static List< Animation > _animations
static Dictionary< Point16, Animation > _temporaryAnimations
static List< Point16 > _awaitingRemoval
static List< Animation > _awaitingAddition
static void RemoveTemporaryAnimation(short x, short y)
static void NewTemporaryAnimation(int type, ushort tileType, int x, int y)
void SetDefaults(int type)
static bool GetTemporaryFrame(int x, int y, [Out] int frameData)