terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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BinHexEncoder.cs
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1using System;
2
3namespace System.Xml
4{
5 // Token: 0x02000008 RID: 8
6 internal static class BinHexEncoder
7 {
8 // Token: 0x0600000E RID: 14 RVA: 0x00002284 File Offset: 0x00000484
9 internal static void Encode(byte[] buffer, int index, int count, XmlWriter writer)
10 {
11 if (buffer != null)
12 {
13 return;
14 }
15 }
16
17 // Token: 0x0600000F RID: 15 RVA: 0x00002298 File Offset: 0x00000498
18 internal static string Encode(byte[] inArray, int offsetIn, int count)
19 {
20 string text;
21 return text;
22 }
23
24 // Token: 0x06000010 RID: 16 RVA: 0x000022AC File Offset: 0x000004AC
25 private static int Encode(byte[] inArray, int offsetIn, int count, char[] outArray)
26 {
27 }
28 }
29}
class f__AnonymousType0<< Count > j__TPar
static void Encode(byte[] buffer, int index, int count, XmlWriter writer)
static int Encode(byte[] inArray, int offsetIn, int count, char[] outArray)
static string Encode(byte[] inArray, int offsetIn, int count)