terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ PlaceBoulderTrapSpot()

void Terraria.GameContent.Biomes.DeadMansChestBiome.PlaceBoulderTrapSpot ( Point position,
int yPush )
inlineprivate

Definition at line 91 of file DeadMansChestBiome.cs.

92 {
93 int num = 65533;
94 if (num == 0)
95 {
96 }
97 Tile tile;
98 bool flag = tile.active();
99 if (num == 0)
100 {
101 }
102 if (num == 0)
103 {
104 if (num == 0)
105 {
106 }
107 if (num != 0)
108 {
109 }
110 }
111 if (num == 0)
112 {
113 }
114 if (num != 0)
115 {
116 if (num == 0)
117 {
118 }
119 if (num == 0)
120 {
121 if (num == 0)
122 {
123 }
124 Tile tile2;
125 bool flag2 = tile2.active();
126 if (num == 0)
127 {
128 }
129 if (num == 0)
130 {
131 return;
132 }
133 }
134 }
135 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Tile.active(), and j__TPar.