terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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InternalsVisibleToAttribute.cs
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1using System;
2
4{
5 // Token: 0x0200049B RID: 1179
6 [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true, Inherited = false)]
8 {
9 // Token: 0x0600228A RID: 8842 RVA: 0x0004DAAC File Offset: 0x0004BCAC
10 public InternalsVisibleToAttribute(string assemblyName)
11 {
12 this._assemblyName = assemblyName;
13 }
14
15 // Token: 0x1700047B RID: 1147
16 // (set) Token: 0x0600228B RID: 8843 RVA: 0x0004DAD0 File Offset: 0x0004BCD0
18 {
19 set
20 {
21 }
22 }
23
24 // Token: 0x040012E7 RID: 4839
25 private string _assemblyName;
26
27 // Token: 0x040012E8 RID: 4840
28 private bool _allInternalsVisible = true;
29 }
30}
class f__AnonymousType0<< Count > j__TPar