terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ WriteSpan()

void System.IO.StreamWriter.WriteSpan ( ReadOnlySpan< char > buffer,
bool appendNewLine )
inlineprivateinherited

Definition at line 303 of file StreamWriter.cs.

304 {
305 do
306 {
308 int charPos = this._charPos;
309 bool autoFlush = this._autoFlush;
310 }
311 while (this._charBuffer == null);
312 int charPos2 = this._charPos;
313 long num = 0L;
314 long num2 = 0L;
315 this.Flush(num != 0L, num2 != 0L);
316 int num3 = Math.Min(0, appendNewLine ? 1 : 0);
317 int charPos3 = this._charPos;
319 }
class f__AnonymousType0<< Count > j__TPar
override void Flush()
static byte Min(byte val1, byte val2)
Definition Math.cs:152

References System.IO.StreamWriter._autoFlush, System.IO.StreamWriter._charBuffer, System.IO.StreamWriter._charPos, System.IO.StreamWriter.CheckAsyncTaskInProgress(), System.IO.StreamWriter.Flush(), j__TPar, System.L, and System.Math.Min().