terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Write() [1/6]

override void System.IO.StreamWriter.Write ( char value)
inlinevirtual

Reimplemented from System.IO.TextWriter.

Reimplemented in System.IO.UnexceptionalStreamWriter.

Definition at line 241 of file StreamWriter.cs.

242 {
244 int charPos = this._charPos;
245 bool autoFlush = this._autoFlush;
246 long num = 0L;
247 long num2 = 0L;
248 this.Flush(num != 0L, num2 != 0L);
249 int charPos2 = this._charPos;
250 char[] charBuffer = this._charBuffer;
251 bool autoFlush2 = this._autoFlush;
253 if (autoFlush2)
254 {
255 int num3 = 1;
256 long num4 = 0L;
257 this.Flush(num3 != 0, num4 != 0L);
258 return;
259 }
260 }
class f__AnonymousType0<< Count > j__TPar
override void Flush()

References System.IO.StreamWriter._autoFlush, System.IO.StreamWriter._charBuffer, System.IO.StreamWriter._charPos, System.IO.StreamWriter.CheckAsyncTaskInProgress(), System.IO.StreamWriter.Flush(), j__TPar, and System.L.