terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ WriteLine() [6/6]

override void System.IO.StreamWriter.WriteLine ( string value)
inlinevirtualinherited

Reimplemented from System.IO.TextWriter.

Definition at line 347 of file StreamWriter.cs.

348 {
349 for (;;)
350 {
352 if (value != null)
353 {
354 break;
355 }
357 int charPos = this._charPos;
358 bool autoFlush = this._autoFlush;
359 if (this._charBuffer != null)
360 {
361 goto Block_1;
362 }
363 }
364 char rawStringData = value.GetRawStringData();
365 int stringLength = value._stringLength;
366 return;
367 Block_1:
368 int charPos2 = this._charPos;
369 long num = 0L;
370 long num2 = 0L;
371 this.Flush(num != 0L, num2 != 0L);
372 int num3 = Math.Min(0, stringLength);
373 int charPos3 = this._charPos;
375 }
class f__AnonymousType0<< Count > j__TPar
override void Flush()
static byte Min(byte val1, byte val2)
Definition Math.cs:152

References System.IO.StreamWriter._autoFlush, System.IO.StreamWriter._charBuffer, System.IO.StreamWriter._charPos, System.IO.StreamWriter.CheckAsyncTaskInProgress(), System.IO.StreamWriter.Flush(), j__TPar, System.L, System.Math.Min(), and System.value.