terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Write() [2/6]

override void System.IO.StreamWriter.Write ( char[] buffer)
inlinevirtual

Reimplemented from System.IO.TextWriter.

Reimplemented in System.IO.UnexceptionalStreamWriter.

Definition at line 263 of file StreamWriter.cs.

264 {
266 int charPos = this._charPos;
267 bool autoFlush = this._autoFlush;
268 char[] charBuffer = this._charBuffer;
269 int charPos2 = this._charPos;
270 long num = 0L;
271 long num2 = 0L;
272 this.Flush(num != 0L, num2 != 0L);
273 int num3 = Math.Min(0, -1073741824);
274 int charPos3 = this._charPos;
276 }
class f__AnonymousType0<< Count > j__TPar
override void Flush()
static byte Min(byte val1, byte val2)
Definition Math.cs:152

References System.IO.StreamWriter._autoFlush, System.IO.StreamWriter._charBuffer, System.IO.StreamWriter._charPos, System.IO.StreamWriter.CheckAsyncTaskInProgress(), System.IO.StreamWriter.Flush(), j__TPar, System.L, and System.Math.Min().