terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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NvidiaShieldRemoteAndroidUnityProfile.cs
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1using System;
2
4{
5 // Token: 0x020000AB RID: 171
9 {
10 // Token: 0x060005DD RID: 1501 RVA: 0x00015B3C File Offset: 0x00013D3C
11 public override void Define()
12 {
13 base.Define();
14 this.deviceName = "NVIDIA Shield Remote";
15 this.deviceNotes = "NVIDIA Shield Remote on Android";
16 if ("Android" == null || "Android" != null)
17 {
18 if ("A" == null)
19 {
20 }
23 if (inputControlMapping == null || inputControlMapping != null)
24 {
26 if (inputControlMapping2 == null || inputControlMapping2 != null)
27 {
29 if (inputControlMapping3 == null || inputControlMapping3 != null)
30 {
32 if (inputControlMapping4 == null || inputControlMapping4 != null)
33 {
34 return;
35 }
36 }
37 }
38 }
39 }
41 }
42
43 // Token: 0x060005DE RID: 1502 RVA: 0x00015BC0 File Offset: 0x00013DC0
45 {
46 if (!true)
47 {
48 }
49 base..ctor();
50 }
51 }
52}
class f__AnonymousType0<< Count > j__TPar
static InputControlMapping DPadRightMapping(int analog)
static InputControlMapping DPadUpMapping(int analog)
static InputControlMapping DPadLeftMapping(int analog)
static InputControlMapping DPadDownMapping(int analog)
static InputControlSource Button(int index)