terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Execute()

void MainThreadExecution.Execute ( )
inline

Definition at line 59 of file MainThreadExecution.cs.

60 {
62 object data = this._data;
63 IntPtr invoke_impl = snippet.invoke_impl;
64 IntPtr method_code = snippet.method_code;
65 IntPtr method = snippet.method;
66 object lockObject = this._lockObject;
67 long num = 0L;
68 this._completed = true;
69 if (true)
70 {
71 Monitor.Exit(lockObject);
72 }
73 if (num == 0L)
74 {
75 return;
76 }
77 throw new OutOfMemoryException();
78 }
class f__AnonymousType0<< Count > j__TPar
MainThreadExecution.ExecutionSnippet _snippet
static void Exit(object obj)
Definition Monitor.cs:47

References _data, _lockObject, _snippet, System.Threading.Monitor.Exit(), j__TPar, and System.L.