terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ NumberToDouble()

static unsafe double System.Number.NumberToDouble ( Number::NumberBuffer number)
inlinestaticprivate

Definition at line 1488 of file Number.cs.

1489 {
1490 char* ptr;
1491 int num;
1492 int num2;
1493 if (string.wcslen(ptr) != 0)
1494 {
1495 num = 9;
1496 if (ptr == null)
1497 {
1498 }
1499 num2 = 9;
1500 if (ptr == null)
1501 {
1502 }
1503 }
1504 if (num2 == 0)
1505 {
1506 }
1507 if (num != 0)
1508 {
1509 if (ptr == null)
1510 {
1511 }
1512 if (ptr == null)
1513 {
1514 }
1515 if (ptr == null)
1516 {
1517 }
1518 }
1519 if (ptr == null)
1520 {
1521 return;
1522 }
1523 if (ptr == null)
1524 {
1525 }
1526 if (ptr == null)
1527 {
1528 }
1529 if (ptr == null)
1530 {
1531 return;
1532 }
1533 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar.