terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ GetState()

static bool Terraria.GameContent.Tile_Entities.TELogicSensor.GetState ( int x,
int y,
TELogicSensor::LogicCheckType type,
[Optional] TELogicSensor instance )
inlinestatic

Definition at line 210 of file TELogicSensor.cs.

211 {
212 int num = 1;
213 if (type == TELogicSensor.LogicCheckType.None)
214 {
215 throw new OutOfMemoryException();
216 }
217 if (num == 0)
218 {
219 }
220 Tile tile;
221 byte liquid = tile.liquid;
222 if (num != 0)
223 {
224 bool flag;
225 return flag;
226 }
227 bool flag2;
228 return flag2;
229 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, Terraria.Tile.liquid, and Terraria.DataStructures.TileEntity.type.

Referenced by Terraria.GameContent.Tile_Entities.TELogicSensor.Update().