terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ SanityCheck()

static bool Terraria.GameContent.Tile_Entities.TELogicSensor.SanityCheck ( int x,
int y )
inlinestatic

Definition at line 255 of file TELogicSensor.cs.

256 {
257 if (!true)
258 {
259 }
260 Tile tile;
261 bool flag = tile.active();
262 if (!true)
263 {
264 }
265 Tile tile2;
266 ushort type = tile2.type;
267 return true;
268 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Tile.active(), j__TPar, and Terraria.DataStructures.TileEntity.type.

Referenced by Terraria.GameContent.Tile_Entities.TELogicSensor.ChangeState().