terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Place()

static int Terraria.GameContent.Tile_Entities.TELogicSensor.Place ( int x,
int y )
inlinestatic

Definition at line 271 of file TELogicSensor.cs.

272 {
273 if (!true)
274 {
275 }
276 int num = TileEntity.AssignNewID();
277 if (!true)
278 {
279 }
280 Monitor.Enter(x, x != 0);
281 long num2 = 0L;
282 Monitor.Exit(x);
283 if (num2 == 0L)
284 {
285 return x;
286 }
287 throw new OutOfMemoryException();
288 }
class f__AnonymousType0<< Count > j__TPar
static void Exit(object obj)
Definition Monitor.cs:47
static void Enter(object obj)
Definition Monitor.cs:11

References Terraria.DataStructures.TileEntity.AssignNewID(), System.Threading.Monitor.Enter(), System.Threading.Monitor.Exit(), j__TPar, and System.L.

Referenced by Terraria.GameContent.Tile_Entities.TELogicSensor.NetPlaceEntity().