terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ GenerateSlicedSprite()

void UnityEngine.UI.Image.GenerateSlicedSprite ( VertexHelper toFill)
inlineprivate

Definition at line 605 of file Image.cs.

606 {
607 bool hasBorder = this.hasBorder;
608 Sprite activeSprite = this.activeSprite;
609 Vector4 outerUV = DataUtility.GetOuterUV(this.activeSprite);
610 Vector4 innerUV = DataUtility.GetInnerUV(this.activeSprite);
611 Vector4 padding = DataUtility.GetPadding(this.activeSprite);
612 Vector4 border = this.activeSprite.border;
613 }
class f__AnonymousType0<< Count > j__TPar
static Vector4 GetOuterUV(Sprite sprite)
static Vector4 GetPadding(Sprite sprite)
static Vector4 GetInnerUV(Sprite sprite)
Definition DataUtility.cs:9
Sprite activeSprite
Definition Image.cs:67

References UnityEngine.UI.Image.activeSprite, UnityEngine.Sprite.border, UnityEngine.Sprites.DataUtility.GetInnerUV(), UnityEngine.Sprites.DataUtility.GetOuterUV(), UnityEngine.Sprites.DataUtility.GetPadding(), UnityEngine.UI.Image.hasBorder, and j__TPar.