terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ GetControlTag() [2/2]

string GUIControlsBanner.GetControlTag ( ControllerActionVector action)
inline

Definition at line 44 of file GUIControlsBanner.cs.

45 {
46 bool hasMapping = action.HasMapping;
49 string text;
50 if (requiredState != null)
51 {
53 if (requiredState.state)
54 {
55 Buttons button2 = requiredState.Button2;
56 }
58 bool state = requiredState.state2;
59 long num = 0L;
60 if (requiredState.state)
61 {
62 }
63 bool state2 = requiredState.state2;
64 long num2 = 0L;
65 if (num != 0L)
66 {
67 }
68 if (num2 != 0L)
69 {
70 string text2;
71 string text3;
72 text = text2 + "[cb:" + text3 + "]";
73 }
74 }
75 Axis axis = firstEntry.Axis0;
76 return text;
77 }
class f__AnonymousType0<< Count > j__TPar

References System.action, Controller.ControllerActionButton.RequiredButtonState.Button, j__TPar, System.L, System.state, and System.text.