terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ SortActionByDisplayPriority()

int GUIControlsBanner.SortActionByDisplayPriority ( GUIControlsBanner::Action x,
GUIControlsBanner::Action y )
inline

Definition at line 276 of file GUIControlsBanner.cs.

277 {
279 if (axis != null)
280 {
282 }
284 if (button != null)
285 {
287 }
290 if (axis2 != null)
291 {
293 }
294 ControllerActionButton button2 = y.Button;
295 if (button2 != null)
296 {
297 int displayPriority4 = button2.DisplayPriority;
298 }
300 int num;
301 return num;
302 }
class f__AnonymousType0<< Count > j__TPar
ControllerActionVector Axis
ControllerActionButton Button

References Controller.ControllerActionButton.DisplayPriority, Controller.ControllerActionVector.DisplayPriority, and j__TPar.